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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-18 01:30:26 +03:00
0.87
added cancel to repair and salvage menus, added message to salvage when player does not, fixed bulk crates selling of weapons and backpacks, Can no longer place vaults on roads or within 50m of trader citys, Added now entering/leaving messages to trader citys, Added kill messages from f0rt and stapo.
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@@ -221,15 +221,10 @@ if (!isDedicated) then {
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dayz_spaceInterrupt = {
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private ["_dikCode", "_handled"];
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_DisplayOrDialogOrControl = _this select 0;
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_dikCode = _this select 1;
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_shiftState = _this select 2;
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_ctrlState = _this select 3;
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_altState = _this select 4;
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_handled = false;
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DoRE = ({isPlayer _x} count (player nearEntities ["AllVehicles",500]) > 1);
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if (_dikCode in (actionKeys "GetOver")) then {
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DoRE = ({isPlayer _x} count (player nearEntities ["AllVehicles",500]) > 1);
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if (canRoll && animationState player in ["amovpercmrunslowwrfldf","amovpercmrunsraswrfldf","amovpercmevaslowwrfldf","amovpercmevasraswrfldf"]) then {
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canRoll = false;
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null = [] spawn {
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@@ -281,7 +276,9 @@ if (!isDedicated) then {
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[player,15,false,(getPosATL player)] spawn player_alertZombies;
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};
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if ((_dikCode == 0x38 or _dikCode == 0xB8) and (time - dayz_lastCheckBit > 10)) then {
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dayz_lastCheckBit = time;
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call dayz_forceSave;
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};
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/*
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@@ -53,6 +53,7 @@ pz_priest = "pz_priest";
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dayz_combatLog = "";
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canRoll = true;
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placevault = true;
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//Hunting Variables
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dayZ_partClasses = [
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