Remove some unused files

This commit is contained in:
ebaydayz
2016-03-20 13:28:49 -04:00
parent 9ce5a20417
commit 15a38afd82
33 changed files with 158 additions and 350 deletions

View File

@@ -128,8 +128,6 @@ if (!isDedicated) then {
horde_epeen_show_humanity_fnc = compile preProcessFile "\z\addons\dayz_code\actions\playerstats\show_humanity_fnc.sqf";
//System
player_monitor = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\player_monitor.sqf";
player_spawn_1 = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\player_spawn_1.sqf";
player_spawn_2 = compile preprocessFileLineNumbers "\z\addons\dayz_code\system\player_spawn_2.sqf";
infectedcamps = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\object_infectedcamps.sqf";
//camp_spawnZombies = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\camp_spawnZombies.sqf"; //Server compile, used for loiter behaviour
@@ -176,7 +174,6 @@ if (!isDedicated) then {
player_vaultPitch = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\vault_pitch.sqf";
player_checkAndRemoveItems = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_checkAndRemoveItems.sqf";
pz_attack = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\pzombie\pz_attack.sqf";
wild_spawnZombies = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\wild_spawnZombies.sqf"; //Server compile, used for loiter behaviour
dayz_losChance = {
private["_agent","_maxDis","_dis","_val","_maxExp","_myExp"];