Remove more unused strings

Also add back call to fn_gearMenuChecks
This commit is contained in:
ebaydayz
2016-03-05 01:16:30 -05:00
parent 214a648bc1
commit 155e5e5616
2 changed files with 1 additions and 141 deletions

View File

@@ -2,7 +2,7 @@ class RscDisplayGear {
idd = 106;
enableDisplay = 1;
movingEnable = 0;
onLoad = "[] spawn object_monitorGear; {player removeMagazines _x} forEach MeleeMagazines; call gear_ui_init; call ui_gear_sound; if (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; private ['_dummy']; _dummy = [_this,'initDialog'] call compile preprocessFile '\z\addons\dayz_code\system\handleGear.sqf'; _dummy = [_this,'onLoad'] execVM '\z\addons\dayz_code\system\handleGear.sqf'; _dummy;";
onLoad = "setMousePosition [0.5, 0.5];_this call fn_gearMenuChecks;[] spawn object_monitorGear; {player removeMagazines _x} forEach MeleeMagazines; call gear_ui_init; call ui_gear_sound; if (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; private ['_dummy']; _dummy = [_this,'initDialog'] call compile preprocessFile '\z\addons\dayz_code\system\handleGear.sqf'; _dummy = [_this,'onLoad'] execVM '\z\addons\dayz_code\system\handleGear.sqf'; _dummy;";
onUnload = "{player removeMagazines _x} forEach MeleeMagazines; call player_forceSave; call dayz_meleeMagazineCheck;";
onMouseMoving = "[] call gear_ui_hide;";
onMouseHolding = "[] call gear_ui_hide;";