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synced 2025-12-18 01:30:26 +03:00
Remove more unused strings
Also add back call to fn_gearMenuChecks
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@@ -2,7 +2,7 @@ class RscDisplayGear {
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idd = 106;
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enableDisplay = 1;
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movingEnable = 0;
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onLoad = "[] spawn object_monitorGear; {player removeMagazines _x} forEach MeleeMagazines; call gear_ui_init; call ui_gear_sound; if (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; private ['_dummy']; _dummy = [_this,'initDialog'] call compile preprocessFile '\z\addons\dayz_code\system\handleGear.sqf'; _dummy = [_this,'onLoad'] execVM '\z\addons\dayz_code\system\handleGear.sqf'; _dummy;";
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onLoad = "setMousePosition [0.5, 0.5];_this call fn_gearMenuChecks;[] spawn object_monitorGear; {player removeMagazines _x} forEach MeleeMagazines; call gear_ui_init; call ui_gear_sound; if (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; private ['_dummy']; _dummy = [_this,'initDialog'] call compile preprocessFile '\z\addons\dayz_code\system\handleGear.sqf'; _dummy = [_this,'onLoad'] execVM '\z\addons\dayz_code\system\handleGear.sqf'; _dummy;";
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onUnload = "{player removeMagazines _x} forEach MeleeMagazines; call player_forceSave; call dayz_meleeMagazineCheck;";
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onMouseMoving = "[] call gear_ui_hide;";
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onMouseHolding = "[] call gear_ui_hide;";
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