diff --git a/SQF/dayz_code/Configs/CfgBuildingLoot/cfgLoot.hpp b/SQF/dayz_code/Configs/CfgBuildingLoot/cfgLoot.hpp index 0eed44930..bffb5efe0 100644 --- a/SQF/dayz_code/Configs/CfgBuildingLoot/cfgLoot.hpp +++ b/SQF/dayz_code/Configs/CfgBuildingLoot/cfgLoot.hpp @@ -41,7 +41,7 @@ class CfgLoot { { 0.07, 0.08, - 0.09, + 0.08, 0.09, 0.09, 0.05, @@ -56,7 +56,7 @@ class CfgLoot { 0.06, 0.01, 0.01, - 0.02 + 0.03 } }; office2[] = { @@ -433,7 +433,7 @@ class CfgLoot { "ItemHotwireKit" }, { - 0.07, + 0.06, 0.04, 0.01, 0.01, @@ -474,7 +474,7 @@ class CfgLoot { 0.01, 0.04, 0.01, - 0.02 + 0.03 } }; policeman[] = { @@ -497,13 +497,13 @@ class CfgLoot { 0.08, 0.08, 0.14, - 0.17, - 0.08, + 0.16, + 0.07, 0.01, 0.05, 0.04, 0.04, - 0.01, + 0.03, 0.02 } }; @@ -629,7 +629,7 @@ class CfgLoot { 0.09, 0.08, 0.05, - 0.1, + 0.5, 0.07, 0.07, 0.05, @@ -639,8 +639,8 @@ class CfgLoot { 0.09, 0.04, 0.09, - 0.02, - 0.02 + 0.05, + 0.04 } }; specialclothes[] = { @@ -831,6 +831,7 @@ class CfgLoot { "M24_des_EP1", "M24", "BAF_LRR_scoped", + "M107" "KSVK_DZE", "VSS_vintorez", "SCAR_H_LNG_Sniper_SD", @@ -841,13 +842,14 @@ class CfgLoot { 0.1, 0.09, 0.09, - 0.09, - 0.09, - 0.09, + 0.07, + 0.07, + 0.07, 0.09, 0.08, 0.07, - 0.06, + 0.07, + 0.05, 0.05, 0.04, 0.03, @@ -860,6 +862,7 @@ class CfgLoot { "30Rnd_545x39_AKSD", "5Rnd_127x108_KSVK", "5Rnd_86x70_L115A1", + "10Rnd_127x99_m107", "10Rnd_762x54_SVD", "20Rnd_762x51_DMR", "5Rnd_762x51_M24", @@ -868,10 +871,11 @@ class CfgLoot { "20Rnd_9x39_SP5_VSS" }, { - 0.25, + 0.18, + 0.15, 0.20, - 0.20, - 0.13, + 0.15, + 0.10, 0.10, 0.07, 0.05