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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-20 10:26:28 +03:00
Add back player zombie faces
Also moved player zombie attack from 'v' key to an addaction with localized string.
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@@ -172,7 +172,6 @@ if (!isDedicated) then {
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player_unlockVault = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_unlockVault.sqf";
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player_upgradeVehicle = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\player_upgradeVehicle.sqf";
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player_vaultPitch = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\vault_pitch.sqf";
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pz_attack = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\pzombie\pz_attack.sqf";
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dayz_losChance = {
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private["_agent","_maxDis","_dis","_val","_maxExp","_myExp"];
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@@ -200,6 +200,7 @@ dayz_resetSelfActions = {
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s_player_packvault = -1;
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s_player_lockvault = -1;
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s_player_unlockvault = -1;
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s_player_attack = -1;
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s_player_callzombies = -1;
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s_player_showname = -1;
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s_player_pzombiesattack = -1;
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@@ -646,7 +647,6 @@ if (!isDedicated) then {
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DZE_6 = false;
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DZE_F = false;
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DZE_cancelBuilding = false;
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DZE_PZATTACK = false;
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DZE_TEMP_treedmg = 1;
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DZE_Surrender = false;
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DZE_Quarantine = false;
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