Add back player zombie faces

Also moved player zombie attack from 'v' key to an addaction with
localized string.
This commit is contained in:
ebaydayz
2016-04-20 14:50:12 -04:00
parent 9d4bd9221a
commit 14dacf269c
33 changed files with 99 additions and 34 deletions

View File

@@ -34,7 +34,6 @@ DZE_ForceNameTagsInTrader = false; // Force name display when looking at player
DZE_HumanityTargetDistance = 25; // Distance to show name tags (red for bandit, blue for hero, green for friend)
DZE_HeartBeat = false; // Enable heartbeat sound when looking at bandit (<= -3000 humanity) up close
DZE_HeliLift = true; // Enable Epoch heli lift system
DZE_PlayerZed = false; // Enable spawning as a player zombie when players die with infected status
DZE_R3F_WEIGHT = false; // Enable R3F weight. Players carrying too much will be overburdened and knocked out.
DZE_RestrictSkins = []; // Clothes that players are not allowed to wear. i.e. ["Skin_GUE_Soldier_CO_DZ","Skin_GUE_Soldier_2_DZ"] etc.
DZE_TRADER_SPAWNMODE = false; // Vehicles purchased at traders will be parachuted in