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Add back player zombie faces
Also moved player zombie attack from 'v' key to an addaction with localized string.
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@@ -7,7 +7,12 @@ _scaleMvmt = 0.2; //0.4;
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_scaleLight = 0.5;
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//_scaleAlert = 1;
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_isPZombie = player isKindOf "PZombie_VB";
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if(_isPZombie) exitWith { DAYZ_disAudial = 0; DAYZ_disVisual = 0; };
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if (_isPZombie) exitWith {
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DAYZ_disAudial = 0;
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DAYZ_disVisual = 0;
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player_zombieAttack = {}; // Other zombies don't attack player zombies
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player_zombieCheck = {};
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};
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//Assess Players Position
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_anim = animationState player;
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