Add back player zombie faces

Also moved player zombie attack from 'v' key to an addaction with
localized string.
This commit is contained in:
ebaydayz
2016-04-20 14:50:12 -04:00
parent 9d4bd9221a
commit 14dacf269c
33 changed files with 99 additions and 34 deletions

View File

@@ -77,4 +77,38 @@ class gangsta_faces_mask : Man {};
class HeadMaskWinter : Man {};
class HeadMaskSnow : Man {};
class HeadMaskSkull : Man {};
class ZFaces //Epoch player zombies
{
class Default
{
name = "PZombie 1";
texture = "\dayz\textures\faces\zombie_03_co.paa";
identityTypes[] = {"PZombie1"};
disabled = 0;
material = "\ca\characters\heads\male\defaulthead\data\hhl_white.rvmat";
head = "defaultHead";
};
class Zombie1 : Default
{
name = "PZombie 1";
texture = "\dayz\textures\faces\zombie_03_co.paa";
identityTypes[] = {"PZombie1"};
disabled = 0;
};
class Zombie2 : Default
{
name = "PZombie 2";
texture = "\dayz\textures\faces\zombie_03_co.paa";
identityTypes[] = {"PZombie2"};
disabled = 0;
};
class Zombie3 : Default {
name = "Zombie 3";
texture = "z\addons\dayz_communityassets\faces\zombie_03_co.paa";
material = "z\addons\dayz_communityassets\faces\zombie_03.rvmat";
identityTypes[] = {"Zombie3"};
disabled = 0;
};
};
};