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Add back player zombie faces
Also moved player zombie attack from 'v' key to an addaction with localized string.
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@@ -77,4 +77,38 @@ class gangsta_faces_mask : Man {};
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class HeadMaskWinter : Man {};
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class HeadMaskSnow : Man {};
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class HeadMaskSkull : Man {};
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class ZFaces //Epoch player zombies
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{
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class Default
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{
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name = "PZombie 1";
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texture = "\dayz\textures\faces\zombie_03_co.paa";
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identityTypes[] = {"PZombie1"};
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disabled = 0;
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material = "\ca\characters\heads\male\defaulthead\data\hhl_white.rvmat";
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head = "defaultHead";
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};
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class Zombie1 : Default
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{
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name = "PZombie 1";
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texture = "\dayz\textures\faces\zombie_03_co.paa";
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identityTypes[] = {"PZombie1"};
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disabled = 0;
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};
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class Zombie2 : Default
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{
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name = "PZombie 2";
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texture = "\dayz\textures\faces\zombie_03_co.paa";
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identityTypes[] = {"PZombie2"};
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disabled = 0;
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};
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class Zombie3 : Default {
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name = "Zombie 3";
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texture = "z\addons\dayz_communityassets\faces\zombie_03_co.paa";
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material = "z\addons\dayz_communityassets\faces\zombie_03.rvmat";
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identityTypes[] = {"Zombie3"};
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disabled = 0;
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};
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};
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};
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