Merge pull request #1073 from Fank/Feature/967

Feature/967
This commit is contained in:
vbawol
2014-02-05 09:24:17 -06:00
7 changed files with 186 additions and 1 deletions

1
SQF/dayz_code/$PREFIX$ Normal file
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z\addons\dayz_code

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class BTR90;
class BTR90_DZ: BTR90 {
scope = public;
side = TGuerrila;
displayName = "BTR-90 DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 10; // Default: 10
//transportmaxbackpacks = ; // Default:
class Turrets; // External class reference
class MainTurret; // External class reference
};
class BTR90_HQ;
class BTR90_HQ_DZ: BTR90_HQ {
scope = public;
side = TGuerrila;
displayName = "BTR-90 (HQ) DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 10; // Default: 10
//transportmaxbackpacks = ; // Default:
class Turrets; // External class reference
class MainTurret; // External class reference
};
// Ammo Less
class BTR90_DZE: BTR90_DZ {
displayName = "BTR-90 AL";
class Turrets: Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
};
};
class BTR90_HQ_DZE: BTR90_HQ_DZ {
displayName = "BTR-90 (HQ) AL";
class Turrets: Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
};
};

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class LAV25;
class LAV25_DZ: LAV25 {
scope = public;
side = TGuerrila;
displayName = "LAV-25 DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 10; // Default: 10
//transportmaxbackpacks = ; // Default:
class Turrets; // External class reference
class MainTurret; // External class reference
};
class LAV25_HQ;
class LAV25_HQ_DZ: LAV25_HQ {
scope = public;
side = TGuerrila;
displayName = "LAV-25 (HQ) DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 10; // Default: 10
//transportmaxbackpacks = ; // Default:
class Turrets; // External class reference
class MainTurret; // External class reference
};
// Ammo Less
class LAV25_DZE: LAV25_DZ {
displayName = "LAV-25 AL";
class Turrets: Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
};
};
class LAV25_HQ_DZE: LAV25_HQ_DZ {
displayName = "LAV-25 (HQ) AL";
class Turrets: Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
};
};

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@@ -1,3 +1,64 @@
// Armed
class M113_UN_EP1;
class M113_UN_EP1_DZ: M113_UN_EP1 {
scope = public;
side = TGuerrila;
displayName = "M113 DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 20; // Default: 20
//transportmaxbackpacks = ; // Default:
class MainTurret; // External class reference
};
class M113_TK_EP1;
class M113_TK_EP1_DZ: M113_TK_EP1 {
scope = public;
side = TGuerrila;
displayName = "M113 DZ";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
transportMaxMagazines = 100; // Default: 100
transportMaxWeapons = 20; // Default: 20
//transportmaxbackpacks = ; // Default:
class MainTurret; // External class reference
};
// Ammo Less
class M113_UN_EP1_DZE: M113_UN_EP1_DZ {
displayName = "M113 AL";
class Turrets: Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
};
};
class M113_TK_EP1_DZE: M113_TK_EP1_DZ {
displayName = "M113 AL";
class Turrets: Turrets {
class MainTurret : MainTurret {
magazines[] = {};
};
};
};
// Unarmed
class M113Ambul_UN_EP1;
class M113Ambul_UN_EP1_DZ: M113Ambul_UN_EP1 {
scope = 2;

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@@ -223,6 +223,8 @@ class CfgVehicles {
#include "CfgVehicles\LAND\ArmoredSUV.hpp"
#include "CfgVehicles\LAND\Pickup_PK.hpp"
#include "CfgVehicles\LAND\Offroad_DSHKM.hpp"
#include "CfgVehicles\LAND\BTR90.hpp"
#include "CfgVehicles\LAND\LAV25.hpp"
// LAND (Unarmed)
#include "CfgVehicles\LAND\V3S.hpp"
@@ -238,6 +240,8 @@ class CfgVehicles {
#include "CfgVehicles\LAND\UAZ.hpp"
#include "CfgVehicles\LAND\SUV.hpp"
#include "CfgVehicles\LAND\TT650.hpp"
// Land (Armed & Unarmed)
#include "CfgVehicles\LAND\M113.hpp"
// SEA

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@@ -1 +0,0 @@
z\addons\dayz_server