Sync Zupa dialog colors

Heights on the trader menu filter search box and amount box have also
been fixed.
Old: https://imgur.com/a/ld4XF
New: https://imgur.com/a/9T8VP
This commit is contained in:
ebayShopper
2017-12-08 18:03:23 -05:00
parent b35b49bd90
commit 13c90993fc
14 changed files with 192 additions and 305 deletions

View File

@@ -612,7 +612,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
_allowed = ((_hasAccess select 0) or (_hasAccess select 2) or (_hasAccess select 3) or (_hasAccess select 4));
if (DZE_permanentPlot) then {
if (s_player_plotManagement < 0 && _allowed) then {
s_player_plotManagement = player addAction [format["<t color='#0059FF'>%1</t>",localize "STR_EPOCH_ACTIONS_MANAGEPLOT"], "\z\addons\dayz_code\actions\plotManagement\initPlotManagement.sqf", [], 5, false];
s_player_plotManagement = player addAction [format["<t color='#b3e6ff'>%1</t>",localize "STR_EPOCH_ACTIONS_MANAGEPLOT"], "\z\addons\dayz_code\actions\plotManagement\initPlotManagement.sqf", [], 5, false];
};
} else {
if (s_player_maintain_area < 0) then {
@@ -727,7 +727,7 @@ if (!isNull _cursorTarget && !_inVehicle && !_isPZombie && (player distance _cur
// Check player access
_hasAccess = [player, _cursorTarget] call FNC_check_access;
if (s_player_manageDoor < 0 && ((_hasAccess select 0) or (_hasAccess select 2) or (_hasAccess select 3) or (_hasAccess select 4) or (_hasAccess select 5) or (_hasAccess select 6))) then {
s_player_manageDoor = player addAction [format["<t color='#0059FF'>%1</t>", localize "STR_EPOCH_ACTIONS_MANAGEDOOR"], "\z\addons\dayz_code\actions\doorManagement\initDoorManagement.sqf", _cursorTarget, 5, false];
s_player_manageDoor = player addAction [format["<t color='#b3e6ff'>%1</t>", localize "STR_EPOCH_ACTIONS_MANAGEDOOR"], "\z\addons\dayz_code\actions\doorManagement\initDoorManagement.sqf", _cursorTarget, 5, false];
};
} else {
player removeAction s_player_manageDoor;