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Remove FNC_getPlayerUID
It's been over two years since it was added. All servers should be updated to steam ID by now.
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@@ -22,7 +22,7 @@ _clientID = owner _player;
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if (typeName _price == "SCALAR") then { _price = format ["%1x%2",_price,_currency]; } else { _price = format ["%1",_price]; };
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_name = if (alive _player) then { name _player; } else { "Dead Player"; };
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_PUID = [_player] call FNC_GetPlayerUID;
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_PUID = getPlayerUID _player;
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if (_buyorsell == 0) then { //Buy
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diag_log format["%8: %9: %1 (%2) bought %6 x %3 into %7 at %4 for %5", _name, _PUID, _classname, _traderCity, _price, _quantity,_container,localize "STR_EPOCH_PLAYER_289",localize "STR_EPOCH_PLAYER"];
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