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Remove FNC_getPlayerUID
It's been over two years since it was added. All servers should be updated to steam ID by now.
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@@ -23,7 +23,7 @@ _playerCoins = 0;
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_BankCoins = 0;
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if (_playerID == "") then {
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_playerID = [_playerObj] call FNC_GetPlayerUID;
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_playerID = getPlayerUID _playerObj;
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};
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if ((_playerID == "") or (isNil "_playerID")) exitWith {
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