Remove FNC_getPlayerUID

It's been over two years since it was added. All servers should be
updated to steam ID by now.
This commit is contained in:
ebaydayz
2016-08-23 15:40:26 -04:00
parent 7d27b5c0b1
commit 134a614255
30 changed files with 76 additions and 128 deletions

View File

@@ -255,10 +255,10 @@ if (!isNull _humanityTarget && {isPlayer _humanityTarget} && {alive _humanityTar
// Display name if player opt-in or if friend
_friendlies = player getVariable ["friendlies", []];
if (DZE_permanentPlot) then {
_id = [player] call FNC_GetPlayerUID;
_rID = [_humanityTarget] call FNC_GetPlayerUID;
_id = dayz_playerUID;
_rID = getPlayerUID _humanityTarget;
} else {
_id = player getVariable ["CharacterID","0"];
_id = dayz_characterID;
_rID = _humanityTarget getVariable ["CharacterID","0"];
};
_rfriendlies = _humanityTarget getVariable ["friendlies", []];