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Remove FNC_getPlayerUID
It's been over two years since it was added. All servers should be updated to steam ID by now.
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@@ -10,7 +10,7 @@ _position = player modeltoWorld [0,0,0];
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_dir = getDir player;
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_currentAnim = animationState player;
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//_currentCamera = cameraView;
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_playerUID = [player] call FNC_GetPlayerUID;
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_playerUID = getPlayerUID player;
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//BackUp Weapons and Mags
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_weapons = weapons player;
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