Remove FNC_getPlayerUID

It's been over two years since it was added. All servers should be
updated to steam ID by now.
This commit is contained in:
ebaydayz
2016-08-23 15:40:26 -04:00
parent 7d27b5c0b1
commit 134a614255
30 changed files with 76 additions and 128 deletions

View File

@@ -68,7 +68,7 @@ _targetType = if(typeOf _target in DZE_DoorsLocked) then { "DOOR"; } else { "GEN
// determine owner and player id
// and check if player is owner of target object
_playerUID = [_player] call FNC_GetPlayerUID;
_playerUID = getPlayerUID _player;
_characterID = dayz_characterID;
if(DZE_permanentPlot) then {
_targetOwnerUID = _target getVariable ["ownerPUID","0"];