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Remove FNC_getPlayerUID
It's been over two years since it was added. All servers should be updated to steam ID by now.
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@@ -4,8 +4,6 @@ private ["_part_out","_part_in","_qty_out","_qty_in","_textPartIn","_textPartOut
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if (DZE_ActionInProgress) exitWith {localize "str_epoch_player_103" call dayz_rollingMessages;};
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DZE_ActionInProgress = true;
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//_activatingPlayer = [player] call FNC_GetPlayerUID;
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_part_out = (_this select 3) select 0;
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_part_in = (_this select 3) select 1;
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_qty_out = (_this select 3) select 2;
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