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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-21 10:56:29 +03:00
Remove FNC_getPlayerUID
It's been over two years since it was added. All servers should be updated to steam ID by now.
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@@ -10,8 +10,6 @@ DZE_ActionInProgress = true;
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player removeAction s_player_downgrade_build;
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s_player_downgrade_build = 1;
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_playerUID = [player] call FNC_GetPlayerUID;
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// get cursortarget from addaction
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_obj = _this select 3;
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@@ -108,7 +106,7 @@ if ((count _upgrade) > 0) then {
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if (DZE_permanentPlot) then {
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_ownerID = _obj getVariable["ownerPUID","0"];
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_object setVariable ["ownerPUID",_ownerID,true];
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PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location,_playerUID, _vector],_classname,_obj,player];
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PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location,dayz_playerUID,_vector],_classname,_obj,player];
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} else {
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PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location, _vector],_classname,_obj,player];
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};
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