From 130d12b8eac1f6d0d3e4b96f29c1516c53ed2954 Mon Sep 17 00:00:00 2001 From: "[VB]AWOL" Date: Thu, 23 Jan 2014 02:41:50 -0600 Subject: [PATCH] land_ind_pec_03 and changed to new IndustrialMilitary }; --- SQF/dayz_code/Configs/CfgBuildingLoot/CfgBuildingLoot.hpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/SQF/dayz_code/Configs/CfgBuildingLoot/CfgBuildingLoot.hpp b/SQF/dayz_code/Configs/CfgBuildingLoot/CfgBuildingLoot.hpp index f97cd5d2b..03cf28acf 100644 --- a/SQF/dayz_code/Configs/CfgBuildingLoot/CfgBuildingLoot.hpp +++ b/SQF/dayz_code/Configs/CfgBuildingLoot/CfgBuildingLoot.hpp @@ -2278,7 +2278,13 @@ class CfgBuildingLoot { { -8.06152,-11.4065,-3.58192 }, { 8.68555,-5.30371,-3.57942 }}; }; - class land_ind_pec_03a: MilitaryIndustrial + class land_ind_pec_03: IndustrialMilitary + { + lootPos[] = {{6.07275,11.8623,2.59973},{7.82275,-2.04883,-1.9376},{13.1899,16.0693,-5.15128},{14.0396,8.12549,-5.15128},{13.8237,12.5366,-4.69128},{4.63086,16.6553,-2.04201},{3.07275,-5.11963,-5.15128},{4.79541,-2.07031,-1.9387},{3.67627,14.5518,2.60131},{-2.08447,-13.6855,1.11455}}; + lootPosZombie[] = {{1.979,15.7012,3.48646},{5.93604,16.2686,3.48582},{6.50586,13.8198,-4.22628},{12.314,9.64258,-4.22628},{6.15381,9.78711,-4.22628},{6.34424,-2.52051,-0.953124},{-5.04004,-4.30566,-4.22628},{-5.77588,-21.0293,-4.22628}}; + lootPosSmall[] = {{2.1709,11.5796,2.75019},{1.17725,11.8911,3.87051},{6.62451,13.2251,4.24952},{3.21777,-11.7026,-1.85671},{8.35938,-3.10693,-1.93559},{14.1851,-5.31348,-1.08754},{13.0874,16.7339,-4.27128},{7.37207,16.6235,-4.99128},{11.6133,16.7075,-5.04128},{12.248,13.2998,-3.56128},{-15.2876,-18.2754,-5.06128},{3.3833,14.4814,3.36135},{10.6797,7.66943,-4.43128}}; + }; + class land_ind_pec_03a: IndustrialMilitary { lootPos[] = {{6.07275,11.8623,2.59973},{7.82275,-2.04883,-1.9376},{13.1899,16.0693,-5.15128},{14.0396,8.12549,-5.15128},{13.8237,12.5366,-4.69128},{4.63086,16.6553,-2.04201},{3.07275,-5.11963,-5.15128},{4.79541,-2.07031,-1.9387},{3.67627,14.5518,2.60131},{-2.08447,-13.6855,1.11455}}; lootPosZombie[] = {{1.979,15.7012,3.48646},{5.93604,16.2686,3.48582},{6.50586,13.8198,-4.22628},{12.314,9.64258,-4.22628},{6.15381,9.78711,-4.22628},{6.34424,-2.52051,-0.953124},{-5.04004,-4.30566,-4.22628},{-5.77588,-21.0293,-4.22628}};