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reveal new base classes on login
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@@ -986,7 +986,7 @@ class FSM
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name = "Load_In";
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init = /*%FSM<STATEINIT""">*/"//Reveal action types" \n
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"" \n
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"{player reveal _x} forEach (nearestObjects [getPosATL player, [""AllVehicles"",""WeaponHolder"",""StashSmall"",""StashMedium"",""TentStorage"",""BuiltItems""], 50]);" \n
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"{player reveal _x} forEach (nearestObjects [getPosATL player, [""AllVehicles"",""WeaponHolder"",""StashSmall"",""StashMedium"",""TentStorage"",""BuiltItems"",""ModularItems"",""DZE_Base_Object""], 50]);" \n
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"" \n
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"dayz_clientPreload = true;" \n
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"3 fadeSound 1;" \n
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