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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Update player_packTent again
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@@ -114,7 +114,7 @@ if ((_startUpgrade) AND (isClass(_upgradeConfig))) then {
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if (_alreadyupgrading == 1) exitWith { localize "str_upgradeInProgress" call dayz_rollingMessages; };
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if (_alreadyupgrading == 1) exitWith { localize "str_upgradeInProgress" call dayz_rollingMessages; };
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_cursorTarget setVariable["alreadyupgrading",1];
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_cursorTarget setVariable["alreadyupgrading",1,true];
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uiSleep 0.03;
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uiSleep 0.03;
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@@ -34,7 +34,7 @@ _campItems = ["IC_DomeTent","IC_Tent"];
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if (_ownerID in [dayz_characterID,dayz_playerUID] or typeOf _obj in _campItems) then {
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if (_ownerID in [dayz_characterID,dayz_playerUID] or typeOf _obj in _campItems) then {
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player playActionNow "Medic";
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player playActionNow "Medic";
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_alreadyPacking = _obj getVariable["packing",0];
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_alreadyPacking = _obj getVariable["packing",0];
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if (_alreadyPacking == 1) exitWith {localize "str_player_beingpacked" call dayz_rollingMessages; dayz_actionInProgress = false;};
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if (_alreadyPacking == 1) exitWith {localize "str_player_beingpacked" call dayz_rollingMessages;};
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_obj setVariable["packing",1,true];
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_obj setVariable["packing",1,true];
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_dir = direction _obj;
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_dir = direction _obj;
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