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https://github.com/EpochModTeam/DayZ-Epoch.git
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Adding Mozzie DZ/DZE version
Ive moved the mozzie configs to helicopters. The new Mozzie versions have a small gear count of (1,3,1) so it is possible to open the gear in the heli now.
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@@ -16,7 +16,9 @@ class Category_46 {
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//Helicopters
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//Helicopters
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class Category_47 {
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class Category_47 {
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class CSJ_GyroC {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class CSJ_GyroC_DZE {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class CSJ_GyroC_DZ {type = "trade_any_vehicle";buy[] = {-2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class CSJ_GyroC {type = "trade_any_vehicle";buy[] = {-2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class CSJ_GyroCover {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class CSJ_GyroCover {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class CSJ_GyroP {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class CSJ_GyroP {type = "trade_any_vehicle";buy[] = {2,"ItemGoldBar10oz"};sell[] = {1,"ItemGoldBar10oz"};};
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class AH6X_DZ {type = "trade_any_vehicle";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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class AH6X_DZ {type = "trade_any_vehicle";buy[] = {6,"ItemGoldBar10oz"};sell[] = {3,"ItemGoldBar10oz"};};
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@@ -450,6 +450,7 @@ class CfgVehicles
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#include "Helicopter\BAF_Merlin.hpp"
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#include "Helicopter\BAF_Merlin.hpp"
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#include "Helicopter\AH1Z.hpp"
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#include "Helicopter\AH1Z.hpp"
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#include "Helicopter\Pook.hpp"
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#include "Helicopter\Pook.hpp"
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#include "Helicopter\CSJ_GyroAC.hpp"
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#include "CrashSite.hpp"
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#include "CrashSite.hpp"
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//Planes
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//Planes
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#include "Plane\AN2_DZ.hpp"
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#include "Plane\AN2_DZ.hpp"
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@@ -537,7 +538,6 @@ class CfgVehicles
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#include "DZE\Prop_Defs.hpp"
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#include "DZE\Prop_Defs.hpp"
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#include "DZE\Veins.hpp"
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#include "DZE\Veins.hpp"
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#include "DZE\ModularBuilding.hpp"
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#include "DZE\ModularBuilding.hpp"
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#include "DZE\CSJ_GyroAC.hpp"
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class Land_A_tent; // External class reference
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class Land_A_tent; // External class reference
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#include "DZE\Grave.hpp"
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#include "DZE\Grave.hpp"
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class WeaponHolder; // External class reference
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class WeaponHolder; // External class reference
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@@ -249,4 +249,16 @@ class CSJ_GyroC: Helicopter
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volume = "(rotorSpeed-0.72)*5";
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volume = "(rotorSpeed-0.72)*5";
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};
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};
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};
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};
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};
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class CSJ_GyroC_DZ: CSJ_GyroC
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{
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displayName = $STR_VEH_NAME_MOZZIE;
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transportMaxMagazines = 3;
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transportMaxWeapons = 1;
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};
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class CSJ_GyroC_DZE: CSJ_GyroC_DZ
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{
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magazines[] = {};
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};
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};
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@@ -8475,7 +8475,10 @@
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<Key ID="STR_VEH_NAME_JETSKI_RED">
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<Key ID="STR_VEH_NAME_JETSKI_RED">
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<English>Jet Ski (red)</English>
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<English>Jet Ski (red)</English>
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<German>Jetski (rot)</German>
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<German>Jetski (rot)</German>
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</Key>
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</Key>
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<Key ID="STR_VEH_NAME_MOZZIE">
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<English>Mozzie</English>
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</Key>
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<Key ID="STR_VEH_NAME_AH6X">
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<Key ID="STR_VEH_NAME_AH6X">
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<English>AH6X Little Bird</English>
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<English>AH6X Little Bird</English>
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<Russian>AH6X «Литтл Бёрд»</Russian>
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<Russian>AH6X «Литтл Бёрд»</Russian>
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@@ -19,7 +19,7 @@ AllowedVehiclesList = [
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["car_sedan",_Ratio3],
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["car_sedan",_Ratio3],
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["CH_47F_EP1_DZE",_Ratio1],
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["CH_47F_EP1_DZE",_Ratio1],
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["CH53_DZE",_Ratio1],
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["CH53_DZE",_Ratio1],
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["CSJ_GyroC",_Ratio3],
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["CSJ_GyroC_DZE",_Ratio3],
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["CSJ_GyroCover",_Ratio3],
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["CSJ_GyroCover",_Ratio3],
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["CSJ_GyroP",_Ratio3],
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["CSJ_GyroP",_Ratio3],
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["datsun1_civil_1_open_DZE",_Ratio3],
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["datsun1_civil_1_open_DZE",_Ratio3],
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