Update player_tameDog raw meat names

This commit is contained in:
ebaydayz
2016-04-18 13:36:09 -04:00
parent d46eb13267
commit 11741fa710
8 changed files with 87 additions and 29 deletions

View File

@@ -344,7 +344,7 @@ class CfgSurvival {
class Meat {
class Default {
yield = 2;
rawfoodtype = "FoodmeatRaw";
//rawfoodtype = "FoodmeatRaw"; //This magazine does not exist
};
class Cow: Default {
yield = 6;
@@ -378,7 +378,7 @@ class CfgSurvival {
class Cock: Hen {};
class DZ_Fin: Default {
yield = 0;
rawfoodtype = "FoodSteakRaw";
rawfoodtype = "FoodDogRaw";
};
class DZ_Pastor: DZ_Fin {};
class Rabbit: Default {

View File

@@ -172,4 +172,32 @@ class FoodBeefCooked : FoodCooked
bloodRegen = 800;
Nutrition[] = {332,700,0,0};
};
class FoodDogRaw : FoodRaw
{
scope = public;
model = "\dayz_equip\models\food_steak_gear.p3d";
picture = "\dayz_equip\textures\equip_steak_ca.paa";
displayName = $STR_FOOD_NAME_DOG_RAW;
descriptionShort = $STR_EQUIP_DESC_47;
bloodRegen = 300;
Nutrition[] = {143,300,0,0};
cookOutput = "FoodDogCooked";
};
class FoodDogCooked : FoodCooked
{
scope = public;
model = "\dayz_equip\models\food_steak_cooked_gear.p3d";
picture = "\dayz_equip\textures\equip_steak_cooked_ca.paa";
displayName = $STR_FOOD_NAME_DOG_COOKED;
descriptionShort = $STR_EQUIP_DESC_25;
bloodRegen = 600;
Nutrition[] = {143,600,0,0};
};

View File

@@ -13,13 +13,16 @@ class CfgVehicles {
class Sounds { class Engine; class Movement;};
class DefaultEventhandlers;
};
class Air : AllVehicles {
class Air : AllVehicles
{
class NewTurret;
class ViewPilot;
class AnimationSources;
};
class Helicopter : Air {
class HitPoints {
class Helicopter : Air
{
class HitPoints
{
class HitHull {
armor = 1;
material = 51;
@@ -121,15 +124,18 @@ class CfgVehicles {
passThrough = 0;
};
};
class Turrets {
class MainTurret: NewTurret {
class Turrets
{
class MainTurret: NewTurret
{
class Turrets;
class ViewOptics;
};
};
};
class Land; // External class reference
class LandVehicle : Land {
class LandVehicle : Land
{
class NewTurret;
class Sounds;
class ViewOptics;
@@ -159,19 +165,14 @@ class CfgVehicles {
};
};
};
class car: landvehicle {
class Turrets {
class MainTurret: NewTurret {
class Turrets;
class ViewOptics;
};
};
class HitPoints {
class Car: LandVehicle {
class HitPoints
{
class HitEngine;
class HitRGlass;
class HitLGlass;
class HitBody;
class HitFuel;
class HitFuel;
class HitLFWheel;
class HitRFWheel;
class HitLF2Wheel;
@@ -185,13 +186,22 @@ class CfgVehicles {
class HitGlass3;
class HitGlass4;
};
class Sounds : Sounds {
class Turrets
{
class MainTurret: NewTurret
{
class Turrets;
class ViewOptics;
};
};
class Sounds : Sounds
{
class Engine;
class Movement;
};
};
class Tank: landvehicle {
class Tank: LandVehicle {
class Sounds: Sounds {
class Engine;
class Movement;

View File

@@ -203,6 +203,7 @@ class CfgWorlds {
};
};
};
initWorld = "DayZMod";
demoWorld = "DayZMod";
};