From 116caaa788d323052ac63c631f09362a99c97646 Mon Sep 17 00:00:00 2001 From: icomrade Date: Sun, 15 May 2016 21:48:24 -0400 Subject: [PATCH] Revert "Remove dayz_objectUID2 from object loading" This reverts commit 2df7279f1acbb25c437f76ac15c66bb9de821816. --- SQF/dayz_server/system/server_monitor.sqf | 1 + 1 file changed, 1 insertion(+) diff --git a/SQF/dayz_server/system/server_monitor.sqf b/SQF/dayz_server/system/server_monitor.sqf index 660124699..cb2ea142d 100644 --- a/SQF/dayz_server/system/server_monitor.sqf +++ b/SQF/dayz_server/system/server_monitor.sqf @@ -67,6 +67,7 @@ if (_status == "ObjectStreamStart") then { _hitPoints = if ((typeName (_x select 6)) == "ARRAY") then { _x select 6 } else { [] }; _fuel = if ((typeName (_x select 7)) == "SCALAR") then { _x select 7 } else { 0 }; _damage = if ((typeName (_x select 8)) == "SCALAR") then { _x select 8 } else { 0.9 }; + _worldspace call dayz_objectUID2; // Set objectUIDs in currentObjectUIDs list to prevent duplicates //set object to be in maintenance mode _maintenanceMode = false;