diff --git a/dayz_code/actions/repair_vehicle.sqf b/dayz_code/actions/repair_vehicle.sqf
index 5c200d7e4..dac9649fd 100644
--- a/dayz_code/actions/repair_vehicle.sqf
+++ b/dayz_code/actions/repair_vehicle.sqf
@@ -51,7 +51,7 @@ _hitpoints = _vehicle call vehicle_getHitpoints;
if (_damage >= 0.9) then {_color = "color='#ff0000'";}; //red
_percent = round(_damage*100);
- _string = format["Repair%1 (%3%)",_cmpt,_color,_percent]; //Repair - Part
+ _string = format["Repair%1 (%3 %4)",_cmpt,_color,_percent,"%"]; //Repair - Part
_handle = dayz_myCursorTarget addAction [_string, "\z\addons\dayz_code\actions\repair.sqf",[_vehicle,_part,_x], 0, false, true, "",""];
s_player_repairActions set [count s_player_repairActions,_handle];
};
diff --git a/dayz_code/actions/salvage_vehicle.sqf b/dayz_code/actions/salvage_vehicle.sqf
index 0571fd26c..a25ec0c74 100644
--- a/dayz_code/actions/salvage_vehicle.sqf
+++ b/dayz_code/actions/salvage_vehicle.sqf
@@ -53,7 +53,7 @@ _hitpoints = _vehicle call vehicle_getHitpoints;
if (_damage >= 0.9) then {_color = "color='#ff0000'";}; //red
_percent = round(_damage*100);
- _string = format["Remove%1 (%3%)",_cmpt,_color,_percent]; //Remove - Part
+ _string = format["Remove%1 (%3 %4)",_cmpt,_color,_percent,"%"]; //Remove - Part
_handle = dayz_myCursorTarget addAction [_string, "\z\addons\dayz_code\actions\salvage.sqf",[_vehicle,_part,_x], 0, false, true, "",""];
s_player_repairActions set [count s_player_repairActions,_handle];
};