mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-24 09:29:21 +03:00
Revert "Merge branch 'master' of https://github.com/EpochModTeam/DayZ-Epoch"
This reverts commit4bbb3ac609, reversing changes made to96f1d40a71.
This commit is contained in:
@@ -10,6 +10,12 @@ class CfgMusic
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name = "DayZTrackDeath";
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sound[] = {"\dayz_sfx\tracks\track_death_1.ogg", db+0, 1.0};
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};
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class dayz_track_intro_1
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{
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name = "DayZTrackIntro";
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sound[] = {"\dayz_sfx\tracks\track_intro_1.ogg", db+0, 1.0};
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duration = ;
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};
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class z_suspense_0
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{
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name = "";
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@@ -9,6 +9,11 @@ class CfgSounds {
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sound[] = {"\dayz_sfx\effects\chopwood.ogg", 0.1, 1, 50};
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titles[] = {};
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};
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class z_minestone_0 {
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name = "";
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sound[] = {"\dayz_sfx\effects\minestone.ogg", 0.1, 1, 50};
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titles[] = {};
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};
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class heartbeat_1 {
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name = "";
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sound[] = {"\dayz_sfx\effects\heartbeat_1",0.8,1,30};
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@@ -836,69 +841,4 @@ class CfgSounds {
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sound[] = {"\dayz_sfx\effects\switch.ogg",0.5,1};
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titles[] = {};
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};
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class z_bloodatt0_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\attack_0.ogg",0.177828,1};
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titles[] = {};
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};
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class z_bloodatt1_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\attack_1.ogg",0.177828,1};
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titles[] = {};
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};
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class z_bloodatt2_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\attack_2.ogg",0.177828,1};
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titles[] = {};
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};
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class z_bloodatt3_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\attack_3.ogg",0.177828,1};
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titles[] = {};
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};
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class z_bloodgrowl0_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\distant_growl_0.ogg",0.25118899,1};
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titles[] = {};
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};
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class z_bloodgrowl1_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\distant_growl_1.ogg",0.25118899,1};
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titles[] = {};
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};
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class z_bloodgrowl2_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\distant_growl_2.ogg",0.25118899,1};
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titles[] = {};
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};
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class z_bloodgrowl3_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\distant_growl_3.ogg",0.25118899,1};
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titles[] = {};
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};
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class z_bloodgrowl4_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\distant_growl_4.ogg",0.25118899,1};
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titles[] = {};
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};
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class z_bloodforest1_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\forest_hidden_1.ogg",0.25118899,1};
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titles[] = {};
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};
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class z_bloodforest2_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\forest_hidden_2.ogg",0.25118899,1};
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titles[] = {};
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};
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class z_bloodforest3_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\forest_hidden_3.ogg",0.25118899,1};
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titles[] = {};
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};
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class z_bloodforest4_0 {
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name = "";
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sound[] = {"\dayz_sfx\bloodsucker\forest_hidden_4.ogg",0.25118899,1};
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titles[] = {};
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};
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};
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