This reverts commit 4bbb3ac609, reversing
changes made to 96f1d40a71.
This commit is contained in:
seelenapparat
2021-08-24 15:32:43 +02:00
parent 4bbb3ac609
commit 109ec5c9a3
145 changed files with 629 additions and 9202 deletions
+6
View File
@@ -10,6 +10,12 @@ class CfgMusic
name = "DayZTrackDeath";
sound[] = {"\dayz_sfx\tracks\track_death_1.ogg", db+0, 1.0};
};
class dayz_track_intro_1
{
name = "DayZTrackIntro";
sound[] = {"\dayz_sfx\tracks\track_intro_1.ogg", db+0, 1.0};
duration = ;
};
class z_suspense_0
{
name = "";
+5 -65
View File
@@ -9,6 +9,11 @@ class CfgSounds {
sound[] = {"\dayz_sfx\effects\chopwood.ogg", 0.1, 1, 50};
titles[] = {};
};
class z_minestone_0 {
name = "";
sound[] = {"\dayz_sfx\effects\minestone.ogg", 0.1, 1, 50};
titles[] = {};
};
class heartbeat_1 {
name = "";
sound[] = {"\dayz_sfx\effects\heartbeat_1",0.8,1,30};
@@ -836,69 +841,4 @@ class CfgSounds {
sound[] = {"\dayz_sfx\effects\switch.ogg",0.5,1};
titles[] = {};
};
class z_bloodatt0_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\attack_0.ogg",0.177828,1};
titles[] = {};
};
class z_bloodatt1_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\attack_1.ogg",0.177828,1};
titles[] = {};
};
class z_bloodatt2_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\attack_2.ogg",0.177828,1};
titles[] = {};
};
class z_bloodatt3_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\attack_3.ogg",0.177828,1};
titles[] = {};
};
class z_bloodgrowl0_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\distant_growl_0.ogg",0.25118899,1};
titles[] = {};
};
class z_bloodgrowl1_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\distant_growl_1.ogg",0.25118899,1};
titles[] = {};
};
class z_bloodgrowl2_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\distant_growl_2.ogg",0.25118899,1};
titles[] = {};
};
class z_bloodgrowl3_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\distant_growl_3.ogg",0.25118899,1};
titles[] = {};
};
class z_bloodgrowl4_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\distant_growl_4.ogg",0.25118899,1};
titles[] = {};
};
class z_bloodforest1_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\forest_hidden_1.ogg",0.25118899,1};
titles[] = {};
};
class z_bloodforest2_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\forest_hidden_2.ogg",0.25118899,1};
titles[] = {};
};
class z_bloodforest3_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\forest_hidden_3.ogg",0.25118899,1};
titles[] = {};
};
class z_bloodforest4_0 {
name = "";
sound[] = {"\dayz_sfx\bloodsucker\forest_hidden_4.ogg",0.25118899,1};
titles[] = {};
};
};
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