mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 04:23:13 +03:00
battleye fixes for new lock unlock
added deer stand to allowed list
This commit is contained in:
@@ -441,7 +441,7 @@ if(isNil "dayz_zedsAttackVehicles") then {
|
|||||||
dayz_updateObjects = ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage","M240Nest_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ"];
|
dayz_updateObjects = ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage","M240Nest_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ"];
|
||||||
dayz_disallowedVault = ["TentStorage", "BuiltItems"];
|
dayz_disallowedVault = ["TentStorage", "BuiltItems"];
|
||||||
dayz_reveal = ["AllVehicles","WeaponHolder","TentStorage","VaultStorage","VaultStorageLocked","BuiltItems"];
|
dayz_reveal = ["AllVehicles","WeaponHolder","TentStorage","VaultStorage","VaultStorageLocked","BuiltItems"];
|
||||||
dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","TrapBear","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","Plastic_Pole_EP1_DZ","Generator_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","SandNest_DZ"];
|
dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","TrapBear","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","Plastic_Pole_EP1_DZ","Generator_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ"];
|
||||||
|
|
||||||
// These work with just a running generator
|
// These work with just a running generator
|
||||||
dayz_fuelpumparray = ["FuelPump_DZ","Land_A_FuelStation_Feed","Land_Ind_FuelStation_Feed_EP1","Land_FuelStation_Feed_PMC","FuelStation","Land_ibr_FuelStation_Feed","Land_fuelstation_army","Land_fuelstation","land_fuelstation_w","Land_benzina_schnell"];
|
dayz_fuelpumparray = ["FuelPump_DZ","Land_A_FuelStation_Feed","Land_Ind_FuelStation_Feed_EP1","Land_FuelStation_Feed_PMC","FuelStation","Land_ibr_FuelStation_Feed","Land_fuelstation_army","Land_fuelstation","land_fuelstation_w","Land_benzina_schnell"];
|
||||||
|
|||||||
@@ -81,7 +81,7 @@
|
|||||||
5 setUnconscious !"\"setUnconscious\","
|
5 setUnconscious !"\"setUnconscious\","
|
||||||
5 setVehicleAmmo !"\"setVehicleAmmo\","
|
5 setVehicleAmmo !"\"setVehicleAmmo\","
|
||||||
5 setVehicleArmor !"\"setVehicleArmor\","
|
5 setVehicleArmor !"\"setVehicleArmor\","
|
||||||
5 setVehicleLock !"\"setVehicleLock\","
|
5 setVehicleLock !"\"setVehicleLock\"," !"if (local _vehicle) then {\nif(_status) then {\n_vehicle setVehicleLock "LOCKED";\n} else {\n_vehicle setVehicleLock "UNLOCKED";\n};"
|
||||||
5 setVehiclePosition !"\"setVehiclePosition\","
|
5 setVehiclePosition !"\"setVehiclePosition\","
|
||||||
5 setViewDistance !"\"setViewDistance\","
|
5 setViewDistance !"\"setViewDistance\","
|
||||||
5 setWeaponReloadingTime !"\"setWeaponReloadingTime\"," !"_vehicle setWeaponReloadingTime [_gunner,_muzzle,1];"
|
5 setWeaponReloadingTime !"\"setWeaponReloadingTime\"," !"_vehicle setWeaponReloadingTime [_gunner,_muzzle,1];"
|
||||||
|
|||||||
Reference in New Issue
Block a user