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Fix wrong eventhandlers on viral zeds #1819
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@@ -23,14 +23,11 @@ class WildZombie_Base : Zed_Base {
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forcedSpeed = 6;
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class Eventhandlers {
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init = "_this call zombie_initialize;";
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local = "_z = _this select 0;" \n
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// "if ((!isServer and !isNull _z) and {(side _z != civilian)}) exitWith { " \n
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// "PVDZ_sec_atp = [ 'wrong side', player ]; publicVariableServer 'PVDZ_sec_atp'; deleteVehicle _z; };" \n
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"if (!(_this select 1)) exitWith {};" \n
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"if (isServer) exitWith { _z call sched_co_deleteVehicle; };" \n
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"[(position _z), _z, true] execFSM '\z\AddOns\dayz_code\system\zombie_wildagent.fsm';";
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//if(_this select 1) then {[(position (_this select 0)),(_this select 0),true] execFSM '\z\AddOns\dayz_code\system\zombie_wildagent.fsm'};";
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init = "if (isNil 'dayz_clientPreload') then {dayz_clientPreload = false;}; _this execFSM ""\z\AddOns\dayz_code\system\zombie_wildagent.fsm""";
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//local = "_z = _this select 0; if ((!isServer and !isNull _z) and {(side _z != civilian)}) exitWith { PVDZ_sec_atp = [ 'wrong side', player ]; publicVariableServer 'PVDZ_sec_atp'; deleteVehicle _z; }; if (!(_this select 1)) exitWith {}; if (isServer) exitWith { _z call sched_co_deleteVehicle; }; [(position _z), _z, true] execFSM '\z\AddOns\dayz_code\system\zombie_wildagent.fsm';";
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local = "_z = _this select 0; if (!(_this select 1)) exitWith {}; if (isServer) exitWith { _z call sched_co_deleteVehicle; }; [(position _z), _z, true] execFSM '\z\AddOns\dayz_code\system\zombie_wildagent.fsm';";
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HandleDamage = "_this call local_zombieDamage;";
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Killed = "[_this,'zombieKills'] call local_eventKill;";
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};
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class HitPoints {
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