mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
publicEH code cleanup
This commit is contained in:
@@ -18,5 +18,6 @@ if (!(_callerID in _rfriendlies)) then {
|
||||
// caller
|
||||
titleText [format["You have tagged a player as friendly. Waiting for other player to accept.",(name _target)], "PLAIN DOWN"];
|
||||
// target
|
||||
[_caller,_target,"loc",rTITLETEXT,format["A player wants to tag you as friendly. To accept, tag player as friendly.", (name _caller)],"PLAIN DOWN"] call RE;
|
||||
PVDZE_plr_FriendRQ = format["%1 wants to tag you as friendly. To accept, tag %1 as friendly.", (name _caller)];
|
||||
(owner _target) publicVariableClient "PVDZE_plr_FriendRQ";
|
||||
};
|
||||
@@ -1,42 +1,42 @@
|
||||
//Medical Event Handlers
|
||||
"norrnRaLW" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\load_wounded.sqf"};
|
||||
"norrnRLact" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\load\load_wounded.sqf"};
|
||||
"norrnRDead" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\deadState.sqf"};
|
||||
"usecBleed" addPublicVariableEventHandler {_id = (_this select 1) spawn fnc_usec_damageBleed};
|
||||
"usecBandage" addPublicVariableEventHandler {(_this select 1) call player_medBandage};
|
||||
"usecInject" addPublicVariableEventHandler {(_this select 1) call player_medInject};
|
||||
"usecEpi" addPublicVariableEventHandler {(_this select 1) call player_medEpi};
|
||||
"usecTransfuse" addPublicVariableEventHandler {(_this select 1) call player_medTransfuse};
|
||||
"usecMorphine" addPublicVariableEventHandler {(_this select 1) call player_medMorphine};
|
||||
"usecPainK" addPublicVariableEventHandler {(_this select 1) call player_medPainkiller};
|
||||
"norrnRaLW" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\load_wounded.sqf"};
|
||||
"norrnRLact" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\load\load_wounded.sqf"};
|
||||
"norrnRDead" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\deadState.sqf"};
|
||||
"usecBleed" addPublicVariableEventHandler {_id = (_this select 1) spawn fnc_usec_damageBleed};
|
||||
"usecBandage" addPublicVariableEventHandler {(_this select 1) call player_medBandage};
|
||||
"usecInject" addPublicVariableEventHandler {(_this select 1) call player_medInject};
|
||||
"usecEpi" addPublicVariableEventHandler {(_this select 1) call player_medEpi};
|
||||
"usecTransfuse" addPublicVariableEventHandler {(_this select 1) call player_medTransfuse};
|
||||
"usecMorphine" addPublicVariableEventHandler {(_this select 1) call player_medMorphine};
|
||||
"usecPainK" addPublicVariableEventHandler {(_this select 1) call player_medPainkiller};
|
||||
"PVDZE_plr_Hit" addPublicVariableEventHandler {(_this select 1) call fnc_usec_damageHandler};
|
||||
"PVDZE_plr_HitV" addPublicVariableEventHandler {(_this select 1) call fnc_usec_damageVehicle};
|
||||
"usecBreakLegs" addPublicVariableEventHandler {(_this select 1) call player_breaklegs};
|
||||
"usecBreakLegs" addPublicVariableEventHandler {(_this select 1) call player_breaklegs};
|
||||
|
||||
//Both
|
||||
"PVDZE_veh_SFuel" addPublicVariableEventHandler {(_this select 1) spawn local_setFuel};
|
||||
"PVDZE_veh_SFix" addPublicVariableEventHandler {(_this select 1) call object_setFixServer};
|
||||
"PVDZE_veh_SFuel" addPublicVariableEventHandler {(_this select 1) spawn local_setFuel};
|
||||
"PVDZE_veh_SFix" addPublicVariableEventHandler {(_this select 1) call object_setFixServer};
|
||||
"PVDZE_plr_HideBody" addPublicVariableEventHandler {hideBody (_this select 1)};
|
||||
"PVDZE_obj_Hide" addPublicVariableEventHandler {hideObject (_this select 1)};
|
||||
"PVDZE_veh_Lock" addPublicVariableEventHandler {(_this select 1) spawn local_lockUnlock};
|
||||
"PVDZE_plr_GutBody" addPublicVariableEventHandler {(_this select 1) spawn local_gutObject};
|
||||
"PVDZE_obj_Hide" addPublicVariableEventHandler {hideObject (_this select 1)};
|
||||
"PVDZE_veh_Lock" addPublicVariableEventHandler {(_this select 1) spawn local_lockUnlock};
|
||||
"PVDZE_plr_GutBody" addPublicVariableEventHandler {(_this select 1) spawn local_gutObject};
|
||||
"PVDZE_plr_GutBodyZ" addPublicVariableEventHandler {(_this select 1) spawn local_gutObjectZ};
|
||||
"PVDZE_plr_DelLocal" addPublicVariableEventHandler {(_this select 1) call object_delLocal};
|
||||
"PVDZE_veh_Init" addPublicVariableEventHandler {(_this select 1) call fnc_veh_ResetEH};
|
||||
"PVDZE_plr_HumanityChange" addPublicVariableEventHandler {(_this select 1) spawn player_humanityChange};
|
||||
"PVDZE_serverObjectMonitor" addPublicVariableEventHandler {PVDZE_serverObjectMonitor = dayz_safety};
|
||||
"PVDZE_veh_Init" addPublicVariableEventHandler {(_this select 1) call fnc_veh_ResetEH};
|
||||
"PVDZE_plr_HumanityChange" addPublicVariableEventHandler {(_this select 1) spawn player_humanityChange};
|
||||
"PVDZE_serverObjectMonitor" addPublicVariableEventHandler {PVDZE_serverObjectMonitor = dayz_safety};
|
||||
|
||||
//Server only
|
||||
if (isServer) then {
|
||||
"PVDZE_plr_Died" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerDied};
|
||||
"PVDZE_plr_Died" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerDied};
|
||||
"PVDZE_plr_DiscAdd" addPublicVariableEventHandler {dayz_disco set [count dayz_disco,(_this select 1)];};
|
||||
"PVDZE_plr_DiscRem" addPublicVariableEventHandler {dayz_disco = dayz_disco - [(_this select 1)];};
|
||||
"PVDZE_plr_Save" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerSync;};
|
||||
"PVDZE_obj_Publish" addPublicVariableEventHandler {(_this select 1) call server_publishObj};
|
||||
"PVDZE_veh_Update" addPublicVariableEventHandler {_id = (_this select 1) spawn server_updateObject};
|
||||
"PVDZE_plr_Login" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerLogin};
|
||||
"PVDZE_plr_Save" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerSync;};
|
||||
"PVDZE_obj_Publish" addPublicVariableEventHandler {(_this select 1) call server_publishObj};
|
||||
"PVDZE_veh_Update" addPublicVariableEventHandler {_id = (_this select 1) spawn server_updateObject};
|
||||
"PVDZE_plr_Login" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerLogin};
|
||||
"PVDZE_plr_Login2" addPublicVariableEventHandler {(_this select 1) call server_playerSetup};
|
||||
"PVDZE_plr_Morph" addPublicVariableEventHandler {(_this select 1) call server_playerMorph};
|
||||
"PVDZE_plr_Morph" addPublicVariableEventHandler {(_this select 1) call server_playerMorph};
|
||||
"PVDZE_plr_LoginRecord" addPublicVariableEventHandler {_id = (_this select 1) spawn dayz_recordLogin};
|
||||
//Checking
|
||||
|
||||
@@ -50,20 +50,22 @@ if (isServer) then {
|
||||
|
||||
// Dayz epoch custom
|
||||
"PVDZE_veh_Publish" addPublicVariableEventHandler {(_this select 1) spawn server_publishVeh};
|
||||
"PVDZE_veh_Publish2" addPublicVariableEventHandler {(_this select 1) spawn server_publishVeh2};
|
||||
"PVDZE_veh_Publish2" addPublicVariableEventHandler {(_this select 1) spawn server_publishVeh2};
|
||||
"PVDZE_obj_Trade" addPublicVariableEventHandler {(_this select 1) spawn server_tradeObj};
|
||||
"PVDZE_plr_TradeMenu" addPublicVariableEventHandler {(_this select 1) spawn server_traders};
|
||||
"PVDZE_plr_TradeMenu" addPublicVariableEventHandler {(_this select 1) spawn server_traders};
|
||||
"PVDZE_plr_DeathB" addPublicVariableEventHandler {(_this select 1) spawn server_deaths};
|
||||
};
|
||||
|
||||
//Client only
|
||||
if (!isDedicated) then {
|
||||
"PVDZE_plr_SetDate" addPublicVariableEventHandler {setDate (_this select 1)};
|
||||
"PVDZE_obj_RoadFlare" addPublicVariableEventHandler {(_this select 1) spawn object_roadFlare};
|
||||
"PVDZE_plr_Morph2" addPublicVariableEventHandler {(_this select 1) call player_serverModelChange};
|
||||
"PVDZE_obj_RoadFlare" addPublicVariableEventHandler {(_this select 1) spawn object_roadFlare};
|
||||
"PVDZE_plr_Morph2" addPublicVariableEventHandler {(_this select 1) call player_serverModelChange};
|
||||
"PVDZE_plr_Morph" addPublicVariableEventHandler {(_this select 1) call server_switchPlayer};
|
||||
"PVDZE_obj_Fire" addPublicVariableEventHandler {nul=(_this select 1) spawn BIS_Effects_Burn};
|
||||
"PVDZE_obj_Fire" addPublicVariableEventHandler {nul=(_this select 1) spawn BIS_Effects_Burn};
|
||||
"PVDZE_plr_FriendRQ" addPublicVariableEventHandler {cutText[(_this select 1),"PLAIN DOWN"];};
|
||||
|
||||
"norrnRaDrag" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\animDrag.sqf"};
|
||||
"norrnRnoAnim" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\noAnim.sqf"};
|
||||
|
||||
"norrnRaDrag" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\animDrag.sqf"};
|
||||
"norrnRnoAnim" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\noAnim.sqf"};
|
||||
};
|
||||
Reference in New Issue
Block a user