force eject if vehicle is being towed/lifted

This commit is contained in:
[VB]AWOL
2014-01-22 15:22:37 -06:00
parent 3e8346dec4
commit 0fd1dc0028
2 changed files with 13 additions and 1 deletions

View File

@@ -180,6 +180,18 @@ server_hiveReadWriteLarge = {
_resultArray
};
server_checkIfTowed = {
private ["_vehicle","_player","_attached"];
if (DZE_HeliLift) then {
_vehicle = _this select 0;
_player = _this select 2;
_attached = _vehicle getVariable["attached",false];
if ((typeName _attached == "OBJECT")) then {
_player action [ "eject", _vehicle)];
};
};
};
server_characterSync = {
private ["_characterID","_playerPos","_playerGear","_playerBackp","_medical","_currentState","_currentModel","_key"];
_characterID = _this select 0;