mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
fixes to swap object code
This commit is contained in:
@@ -100,7 +100,7 @@ switch _option do {
|
|||||||
// Set location
|
// Set location
|
||||||
_object setPosATL _location;
|
_object setPosATL _location;
|
||||||
|
|
||||||
PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location],_classname,_obj,_objectID,_objectUID];
|
PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location],_classname,_obj,player];
|
||||||
publicVariableServer "PVDZE_obj_Swap";
|
publicVariableServer "PVDZE_obj_Swap";
|
||||||
|
|
||||||
player reveal _object;
|
player reveal _object;
|
||||||
|
|||||||
@@ -141,7 +141,7 @@ if ((count _upgrade) > 0) then {
|
|||||||
|
|
||||||
cutText [format[(localize "str_epoch_player_142"),_text], "PLAIN DOWN", 5];
|
cutText [format[(localize "str_epoch_player_142"),_text], "PLAIN DOWN", 5];
|
||||||
|
|
||||||
PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location],_classname,_obj,_objectID,_objectUID,player];
|
PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location],_classname,_obj,player];
|
||||||
publicVariableServer "PVDZE_obj_Swap";
|
publicVariableServer "PVDZE_obj_Swap";
|
||||||
|
|
||||||
player reveal _object;
|
player reveal _object;
|
||||||
|
|||||||
@@ -98,7 +98,7 @@ if (_proceed) then {
|
|||||||
// Set location
|
// Set location
|
||||||
_object setPosATL _location;
|
_object setPosATL _location;
|
||||||
|
|
||||||
PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location],_classname,_obj,_objectID,_objectUID,(getPlayerUID player)];
|
PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location],_classname,_obj,player];
|
||||||
publicVariableServer "PVDZE_obj_Swap";
|
publicVariableServer "PVDZE_obj_Swap";
|
||||||
|
|
||||||
cutText [format[(localize "str_epoch_player_144"),_text], "PLAIN DOWN", 5];
|
cutText [format[(localize "str_epoch_player_144"),_text], "PLAIN DOWN", 5];
|
||||||
|
|||||||
@@ -164,7 +164,7 @@ if ((count _upgrade) > 0) then {
|
|||||||
cutText [format[(localize "str_epoch_player_159"),_text], "PLAIN DOWN", 5];
|
cutText [format[(localize "str_epoch_player_159"),_text], "PLAIN DOWN", 5];
|
||||||
};
|
};
|
||||||
|
|
||||||
PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location],_classname,_obj,_objectID,_objectUID,(getPlayerUID player)];
|
PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location],_classname,_obj,player];
|
||||||
publicVariableServer "PVDZE_obj_Swap";
|
publicVariableServer "PVDZE_obj_Swap";
|
||||||
|
|
||||||
player reveal _object;
|
player reveal _object;
|
||||||
|
|||||||
@@ -1,26 +1,48 @@
|
|||||||
private ["_activatingplayerUID","_class","_uid","_charID","_object","_worldspace","_key","_allowed","_obj","_objectID","_objectUID"];
|
private ["_activatingplayerUID","_class","_uid","_charID","_object","_worldspace","_key","_allowed","_obj","_objectID","_objectUID","_proceed","_activatingplayer"];
|
||||||
//[dayz_characterID,_tent,[_dir,_location],"TentStorage"]
|
//[dayz_characterID,_tent,[_dir,_location],"TentStorage"]
|
||||||
_charID = _this select 0;
|
_charID = _this select 0;
|
||||||
_object = _this select 1;
|
_object = _this select 1;
|
||||||
_worldspace = _this select 2;
|
_worldspace = _this select 2;
|
||||||
_class = _this select 3;
|
_class = _this select 3;
|
||||||
_obj = _this select 4;
|
_obj = _this select 4;
|
||||||
_activatingplayerUID = _this select 5;
|
_activatingplayer = _this select 5;
|
||||||
|
_activatingplayerUID = (getPlayerUID _activatingplayer);
|
||||||
|
|
||||||
|
_proceed = false;
|
||||||
|
|
||||||
|
_objectID = "0";
|
||||||
|
_objectUID = "0";
|
||||||
|
|
||||||
|
if(!isNull(_obj)) then {
|
||||||
|
// Find objectID
|
||||||
|
_objectID = _obj getVariable ["ObjectID","0"];
|
||||||
|
// Find objectUID
|
||||||
|
_objectUID = _obj getVariable ["ObjectUID","0"];
|
||||||
|
|
||||||
_obj removeAllMPEventHandlers "MPKilled";
|
_obj removeAllMPEventHandlers "MPKilled";
|
||||||
|
|
||||||
// Remove old object
|
// Remove old object
|
||||||
deleteVehicle _obj;
|
deleteVehicle _obj;
|
||||||
|
|
||||||
_objectID = _this select 5;
|
_proceed = true;
|
||||||
_objectUID = _this select 6;
|
};
|
||||||
|
|
||||||
if(_objectID == "0" && _objectUID == "0") exitWith {diag_log ("Object not valid: "+ str(_object));};
|
if(isNull(_object)) then {
|
||||||
|
_proceed = false;
|
||||||
|
};
|
||||||
|
|
||||||
[_objectID,_objectUID,_activatingplayerUID] call server_deleteObj;
|
if(_objectID == "0" && _objectUID == "0") then {
|
||||||
|
_proceed = false;
|
||||||
|
} else {
|
||||||
|
[_objectID,_objectUID,_activatingplayer] call server_deleteObj;
|
||||||
|
};
|
||||||
|
|
||||||
_allowed = [_object, "Server"] call check_publishobject;
|
_allowed = [_object, "Server"] call check_publishobject;
|
||||||
if (!_allowed) exitWith { deleteVehicle _object; };
|
if (!_allowed or !_proceed) exitWith {
|
||||||
|
if(!isNull(_object)) then {
|
||||||
|
deleteVehicle _object;
|
||||||
|
};
|
||||||
|
diag_log ("Invalid object swap by playerUID:"+ str(_activatingplayerUID));
|
||||||
|
};
|
||||||
|
|
||||||
// Publish variables
|
// Publish variables
|
||||||
_object setVariable ["CharacterID",_charID,true];
|
_object setVariable ["CharacterID",_charID,true];
|
||||||
@@ -48,4 +70,4 @@ _object enableSimulation false;
|
|||||||
|
|
||||||
PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_object];
|
PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_object];
|
||||||
|
|
||||||
//diag_log ("PUBLISH: Created " + (_class) + " with ID " + _uid);
|
diag_log ("PUBLISH: " + str(_activatingPlayer) + " upgraded " + (_class) + " with ID " + str(_uid));
|
||||||
Reference in New Issue
Block a user