mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-07 08:42:54 +03:00
0.93
+ moved biomeat to a new badfood category, fixes mixed up cooking of raw meats. + few changes from community dev build 020613
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@@ -10,7 +10,7 @@ _lootChance = getNumber (_config >> "lootChance");
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_iPos = _obj modelToWorld _x;
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_nearBy = nearestObjects [_iPos, ["WeaponHolder","WeaponHolderBase"], 1];
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if (count _nearBy == 0) then {
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_index = dayz_CBLCounts find (count _itemTypes);
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_index = dayz_CBLBase find _type;
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_weights = dayz_CBLChances select _index;
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_cntWeights = count _weights;
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_index = floor(random _cntWeights);
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@@ -20,7 +20,7 @@ private["_display","_btnRespawn","_btnAbort","_timeOut","_timeMax","_isDead"];
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_btnAbort ctrlEnable false;
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cutText ["Cannot Abort near another player!", "PLAIN DOWN"];
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};
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case (_timeOut < _timeMax && count (player nearEntities ["zZombie_Base", 50]) > 0) : {
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case (_timeOut < _timeMax && count (player nearEntities ["zZombie_Base", 25]) > 0) : {
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_btnAbort ctrlEnable false;
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cutText [format ["Can Abort in %1", (_timeMax - _timeOut)], "PLAIN DOWN"];
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_timeOut = _timeOut + 1;
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@@ -35,6 +35,6 @@ private["_display","_btnRespawn","_btnAbort","_timeOut","_timeMax","_isDead"];
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cutText ["", "PLAIN DOWN"];
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};
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};
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sleep 3;
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sleep 1;
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};
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cutText ["", "PLAIN DOWN"];
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@@ -94,11 +94,16 @@ if (_nearbyCount < 1) exitwith {};
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_canLoot = isClass (_config);
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_dis = _x distance player;
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if ((_dis < 120) and (_dis > 30) and _canLoot and !_inVehicle) then {
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//diag_log ("Loot System Running");
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[_radius, _position, _inVehicle, _dateNow, _age, _locationstypes, _nearestCity] call player_spawnlootCheck;
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};
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if ((time - dayz_spawnWait) > dayz_spawnDelay) then {
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if (dayz_spawnZombies < dayz_maxLocalZombies) then {
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if (_spawnZombies) then {
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//diag_log ("Zed System Running");
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[_radius, _position, _inVehicle, _dateNow, _age, _locationstypes, _nearestCity, _maxZombies] call player_spawnzedCheck;
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};
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} else {
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dayz_spawnWait = time;
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dayz_spawnZombies = 0;
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};
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};
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} forEach _nearby;
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