fix error with intro

UH1Wreck_DZ: MainTurret - unknown animation source MainTurret
UH1Wreck_DZ: MainGun - unknown animation source mainGun
UH1Wreck_DZ: Gatling - unknown animation source Gatling
20c1d600# 1055158: uh1y_crashed.p3d is not soldier nor transport.
No transport
This commit is contained in:
[VB]AWOL
2013-10-20 16:48:02 -05:00
parent f104e02c19
commit 0eb6e9645e

View File

@@ -73,13 +73,14 @@ class Intro
"cadata", "cadata",
"ca_animals2_sheep", "ca_animals2_sheep",
"dayz_code", "dayz_code",
"dayz" "dayz",
"caair2_uh1y"
}; };
addOnsAuto[]= addOnsAuto[]=
{ {
"cacharacters2", "cacharacters2",
"dayz_code", "dayz_code",
"dayz", "caair2_uh1y",
"chernarus" "chernarus"
}; };
randomSeed=4682243; randomSeed=4682243;
@@ -94,7 +95,7 @@ class Intro
}; };
class Groups class Groups
{ {
items=32; items=31;
class Item0 class Item0
{ {
side="CIV"; side="CIV";
@@ -717,23 +718,6 @@ class Intro
}; };
}; };
class Item16 class Item16
{
side="WEST";
class Vehicles
{
items=1;
class Item0
{
position[]={5210.0571,0,7646.0366};
id=16;
side="WEST";
vehicle="UH1Wreck_DZ";
leader=1;
skill=0.60000002;
};
};
};
class Item17
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -742,7 +726,7 @@ class Intro
class Item0 class Item0
{ {
position[]={5207.4028,333.79437,7622.3882}; position[]={5207.4028,333.79437,7622.3882};
id=20; id=19;
side="CIV"; side="CIV";
vehicle="z_soldier_pilot"; vehicle="z_soldier_pilot";
leader=1; leader=1;
@@ -763,7 +747,7 @@ class Intro
}; };
class Item1 class Item1
{ {
position[]={5227.9648,329.65228,7659.29}; position[]={5227.3052,329.73154,7657.751};
type="CYCLE"; type="CYCLE";
class Effects class Effects
{ {
@@ -772,7 +756,7 @@ class Intro
}; };
}; };
}; };
class Item18 class Item17
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -781,7 +765,7 @@ class Intro
class Item0 class Item0
{ {
position[]={5206.0322,333.48984,7629.2871}; position[]={5206.0322,333.48984,7629.2871};
id=19; id=18;
side="CIV"; side="CIV";
vehicle="z_soldier_pilot"; vehicle="z_soldier_pilot";
leader=1; leader=1;
@@ -802,7 +786,7 @@ class Intro
}; };
class Item1 class Item1
{ {
position[]={5221.5,330.53357,7648.3267}; position[]={5220.8403,330.66727,7646.7876};
type="CYCLE"; type="CYCLE";
class Effects class Effects
{ {
@@ -811,7 +795,7 @@ class Intro
}; };
}; };
}; };
class Item19 class Item18
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -821,7 +805,7 @@ class Intro
{ {
position[]={5204.2393,331.73276,7662.8403}; position[]={5204.2393,331.73276,7662.8403};
azimut=-173.96866; azimut=-173.96866;
id=17; id=16;
side="CIV"; side="CIV";
vehicle="z_soldier_pilot"; vehicle="z_soldier_pilot";
leader=1; leader=1;
@@ -850,7 +834,7 @@ class Intro
}; };
}; };
}; };
class Item20 class Item19
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -859,7 +843,7 @@ class Intro
class Item0 class Item0
{ {
position[]={5211.0615,333.18628,7624.001}; position[]={5211.0615,333.18628,7624.001};
id=18; id=17;
side="CIV"; side="CIV";
vehicle="z_soldier_pilot"; vehicle="z_soldier_pilot";
leader=1; leader=1;
@@ -871,7 +855,7 @@ class Intro
items=2; items=2;
class Item0 class Item0
{ {
position[]={5222.2231,330.13312,7659.2412}; position[]={5221.5635,330.22226,7657.7021};
speed="LIMITED"; speed="LIMITED";
class Effects class Effects
{ {
@@ -889,7 +873,7 @@ class Intro
}; };
}; };
}; };
class Item21 class Item20
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -898,7 +882,7 @@ class Intro
class Item0 class Item0
{ {
position[]={5218.3164,331.83609,7630.3311}; position[]={5218.3164,331.83609,7630.3311};
id=21; id=20;
side="CIV"; side="CIV";
vehicle="z_soldier_pilot"; vehicle="z_soldier_pilot";
leader=1; leader=1;
@@ -928,7 +912,7 @@ class Intro
}; };
}; };
}; };
class Item22 class Item21
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -938,12 +922,12 @@ class Intro
{ {
position[]={5189.2949,333.11401,7671.0923}; position[]={5189.2949,333.11401,7671.0923};
azimut=140.44858; azimut=140.44858;
id=22; id=21;
side="CIV"; side="CIV";
vehicle="z_soldier_pilot"; vehicle="z_soldier_pilot";
leader=1; leader=1;
skill=0.60000002; skill=0.60000002;
synchronizations[]={22}; synchronizations[]={21};
}; };
}; };
class Waypoints class Waypoints
@@ -969,7 +953,7 @@ class Intro
}; };
}; };
}; };
class Item23 class Item22
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -978,7 +962,7 @@ class Intro
class Item0 class Item0
{ {
position[]={4600.0322,338.9549,9611.1768}; position[]={4600.0322,338.9549,9611.1768};
id=31; id=30;
side="CIV"; side="CIV";
vehicle="zZombie_new_Base"; vehicle="zZombie_new_Base";
leader=1; leader=1;
@@ -1016,7 +1000,7 @@ class Intro
}; };
}; };
}; };
class Item24 class Item23
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -1026,7 +1010,7 @@ class Intro
{ {
position[]={4604.3633,338.95001,9605.8457}; position[]={4604.3633,338.95001,9605.8457};
azimut=-113.584; azimut=-113.584;
id=23; id=22;
side="CIV"; side="CIV";
vehicle="z_villager2"; vehicle="z_villager2";
leader=1; leader=1;
@@ -1072,7 +1056,7 @@ class Intro
}; };
}; };
}; };
class Item25 class Item24
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -1081,7 +1065,7 @@ class Intro
class Item0 class Item0
{ {
position[]={4615.1289,338.93723,9580.209}; position[]={4615.1289,338.93723,9580.209};
id=24; id=23;
side="CIV"; side="CIV";
vehicle="zZombie_new_Base"; vehicle="zZombie_new_Base";
leader=1; leader=1;
@@ -1111,7 +1095,7 @@ class Intro
}; };
}; };
}; };
class Item26 class Item25
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -1120,7 +1104,7 @@ class Intro
class Item0 class Item0
{ {
position[]={4643.1641,338.99911,9601.1494}; position[]={4643.1641,338.99911,9601.1494};
id=25; id=24;
side="CIV"; side="CIV";
vehicle="z_villager3"; vehicle="z_villager3";
leader=1; leader=1;
@@ -1166,7 +1150,7 @@ class Intro
}; };
}; };
}; };
class Item27 class Item26
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -1176,7 +1160,7 @@ class Intro
{ {
position[]={4654.2002,339.01559,9579.2568}; position[]={4654.2002,339.01559,9579.2568};
azimut=55; azimut=55;
id=26; id=25;
side="CIV"; side="CIV";
vehicle="z_soldier_heavy"; vehicle="z_soldier_heavy";
leader=1; leader=1;
@@ -1214,7 +1198,7 @@ class Intro
}; };
}; };
}; };
class Item28 class Item27
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -1223,7 +1207,7 @@ class Intro
class Item0 class Item0
{ {
position[]={4616.7139,338.95935,9592.0107}; position[]={4616.7139,338.95935,9592.0107};
id=27; id=26;
side="CIV"; side="CIV";
vehicle="z_villager1"; vehicle="z_villager1";
leader=1; leader=1;
@@ -1261,7 +1245,7 @@ class Intro
}; };
}; };
}; };
class Item29 class Item28
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -1270,7 +1254,7 @@ class Intro
class Item0 class Item0
{ {
position[]={4623.8179,338.99677,9605.085}; position[]={4623.8179,338.99677,9605.085};
id=28; id=27;
side="CIV"; side="CIV";
vehicle="z_villager2"; vehicle="z_villager2";
leader=1; leader=1;
@@ -1300,7 +1284,7 @@ class Intro
}; };
}; };
}; };
class Item30 class Item29
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -1309,7 +1293,7 @@ class Intro
class Item0 class Item0
{ {
position[]={4652.6494,339.01355,9575.4443}; position[]={4652.6494,339.01355,9575.4443};
id=29; id=28;
side="CIV"; side="CIV";
vehicle="z_villager3"; vehicle="z_villager3";
leader=1; leader=1;
@@ -1339,7 +1323,7 @@ class Intro
}; };
}; };
}; };
class Item31 class Item30
{ {
side="CIV"; side="CIV";
class Vehicles class Vehicles
@@ -1348,7 +1332,7 @@ class Intro
class Item0 class Item0
{ {
position[]={4611.2588,338.95685,9591.377}; position[]={4611.2588,338.95685,9591.377};
id=30; id=29;
side="CIV"; side="CIV";
vehicle="zZombie_new_Base"; vehicle="zZombie_new_Base";
leader=1; leader=1;
@@ -1379,6 +1363,18 @@ class Intro
}; };
}; };
}; };
class Vehicles
{
items=1;
class Item0
{
position[]={5205.9297,332.242,7647.9438};
id=31;
side="EMPTY";
vehicle="UH1Wreck";
skill=0.60000002;
};
};
}; };
class OutroWin class OutroWin
{ {