Fix misspelled variable names DayZ_Ignators and destorytent

This commit is contained in:
ebaydayz
2016-12-26 14:28:37 -05:00
parent 3151c0df84
commit 0e938ba8f3
6 changed files with 18 additions and 19 deletions

View File

@@ -777,7 +777,7 @@ dayz_inflame = {
};
_hasTool = true;
};
} count Dayz_Ignators;
} count DayZ_Ignitors;
if (_hasTool) then { _object inflame true; };
} else { // put out the fire
@@ -798,7 +798,7 @@ dayz_inflame_showMenu = {
if (!_islit) then {
{
if (_x in items player) exitWith { _hasTool = true; };
} count Dayz_Ignators;
} count DayZ_Ignitors;
};
_ret = (_whatIwant && !_islit && _hasTool) or (!_whatIwant && _isLit);
@@ -841,7 +841,7 @@ dayz_inflame_other = {
};
_hasTool = true;
};
} count Dayz_Ignators;
} count DayZ_Ignitors;
if (_hasTool) then { _flame inflame true; };
} else { // put out the fire
@@ -864,7 +864,7 @@ dayz_inflame_showMenu_other = {
if (!_islit) then {
{
if (_x in items player) exitWith { _hasTool = true; };
} count Dayz_Ignators;
} count DayZ_Ignitors;
};
_ret = (_whatIwant && !_islit && _hasTool) or (!_whatIwant && _isLit);
//systemChat str [_flame, _hasTool, _islit, _ret];