Fix misspelled variable names DayZ_Ignators and destorytent

This commit is contained in:
ebaydayz
2016-12-26 14:28:37 -05:00
parent 3151c0df84
commit 0e938ba8f3
6 changed files with 18 additions and 19 deletions

View File

@@ -777,7 +777,7 @@ dayz_inflame = {
};
_hasTool = true;
};
} count Dayz_Ignators;
} count DayZ_Ignitors;
if (_hasTool) then { _object inflame true; };
} else { // put out the fire
@@ -798,7 +798,7 @@ dayz_inflame_showMenu = {
if (!_islit) then {
{
if (_x in items player) exitWith { _hasTool = true; };
} count Dayz_Ignators;
} count DayZ_Ignitors;
};
_ret = (_whatIwant && !_islit && _hasTool) or (!_whatIwant && _isLit);
@@ -841,7 +841,7 @@ dayz_inflame_other = {
};
_hasTool = true;
};
} count Dayz_Ignators;
} count DayZ_Ignitors;
if (_hasTool) then { _flame inflame true; };
} else { // put out the fire
@@ -864,7 +864,7 @@ dayz_inflame_showMenu_other = {
if (!_islit) then {
{
if (_x in items player) exitWith { _hasTool = true; };
} count Dayz_Ignators;
} count DayZ_Ignitors;
};
_ret = (_whatIwant && !_islit && _hasTool) or (!_whatIwant && _isLit);
//systemChat str [_flame, _hasTool, _islit, _ret];

View File

@@ -52,7 +52,7 @@ Dayz_attachment_array = ["Attachment_ACG","Attachment_AIM"];
//DayZ_cutter = ["Wire_cat1","Sandbag1_DZ","Fence_DZ","Generator_DZ","Hedgehog_DZ","CamoNet_DZ"]
DayZ_Backpacks = ["DZ_Patrol_Pack_EP1","DZ_Assault_Pack_EP1","DZ_Czech_Vest_Pouch","DZ_ALICE_Pack_EP1","DZ_TK_Assault_Pack_EP1","DZ_British_ACU","DZ_CivilBackpack_EP1","DZ_Backpack_EP1","DZ_TerminalPack_EP1","DZ_CompactPack_EP1","DZ_GunBag_EP1","DZ_LargeGunBag_EP1"];
Dayz_Gutting = ["ItemKnife","ItemKnife5","ItemKnife4","ItemKnife3","ItemKnife2","ItemKnife1","ItemKnifeBlunt"];
Dayz_Ignators = ["ItemMatchbox","Item5Matchbox","Item4Matchbox","Item3Matchbox","Item2Matchbox","Item1Matchbox"];
DayZ_Ignitors = ["ItemMatchbox","Item5Matchbox","Item4Matchbox","Item3Matchbox","Item2Matchbox","Item1Matchbox"];
DayZ_fuelCans = ["ItemJerrycan","ItemFuelcan","ItemFuelBarrel"];
DayZ_fuelCansEmpty = ["ItemJerrycanEmpty","ItemFuelcanEmpty","ItemFuelBarrelEmpty"];
DayZ_traps = ["Trap_Cans","TrapTripwireFlare","TrapBearTrapSmoke","TrapTripwireGrenade","TrapTripwireSmoke","TrapBearTrapFlare"];
@@ -195,7 +195,7 @@ dayz_resetSelfActions = {
s_player_fishing_veh = -1;
s_player_gather = -1;
s_player_debugCheck = -1;
s_player_destorytent = -1;
s_player_destroytent = -1;
s_player_attach_bomb = -1;
s_player_upgradestorage = -1;
s_player_Drinkfromhands = -1;