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Remove CfgLootLegacy for now
See discussion at:
8201643c00 (commitcomment-16665467)
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@@ -49,6 +49,12 @@ class CfgLoot
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// Buildings
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#include "CfgBuildingLoot.hpp"
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/*
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If using DZE_MissionLootTable = true; without changing anything in BuildingLoot then
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use an include instead of copying the files to your mission:
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#include "\z\addons\dayz_code\Configs\CfgLoot\CfgBuildingLoot.hpp"
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*/
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// Zombies
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#include "Groups\Zombies\Civilian.hpp"
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@@ -110,13 +116,10 @@ class CfgLoot
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// Buildings
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#include "CfgBuildingPos.hpp"
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/*
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If using DZE_MissionLootTable = true; without changing anything in lootPos then use
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an include instead of copying the files to your mission.
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If using DZE_MissionLootTable = true; without changing anything in BuildingPos then
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use an include instead of copying the files to your mission:
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#include "\z\addons\dayz_code\Configs\CfgLoot\CfgBuildingPos.hpp"
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*/
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};
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};
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#include "CfgLootSmall.hpp" // Can be removed if not using legacy loot tables
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#include "CfgLootLegacy.hpp" // Can be removed if not using legacy loot tables
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};
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