CFG WEAPONS DONE

This commit is contained in:
icomrade
2016-02-18 13:58:02 -05:00
parent 76f018393d
commit 0b72b05e89
395 changed files with 55004 additions and 1384 deletions

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@@ -1,31 +0,0 @@
class MeleeFlashlight : Pistol {
class ItemActions {
class Toolbelt {
text = $STR_EPOCH_PLAYER_296;
};
};
};
class ItemFlashlight : ItemCore {
class ItemActions {
class Toolbelt {
text = $STR_EPOCH_PLAYER_295;
};
};
};
class MeleeFlashlightRed : MeleeFlashlight {
class ItemActions {
class Toolbelt {
text = $STR_EPOCH_PLAYER_296;
};
};
};
class ItemFlashlightRed : ItemCore {
class ItemActions {
class Toolbelt {
text = $STR_EPOCH_PLAYER_295;
};
};
};

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@@ -1,3 +0,0 @@
class ItemCompass: ItemCore {
model="z\addons\dayz_communityassets\models\compass.p3d";
};

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@@ -1,6 +0,0 @@
//NotWorking _DZ Remove
class ItemEtool: ItemCore {
scope = 2;
displayName = $STR_EQUIP_ETOOL;
descriptionShort = $STR_EQUIP_DESC_1;
};

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@@ -1,24 +0,0 @@
class ItemFishingPole: ItemCore
{
scope=2;
displayName=$STR_EQUIP_FISHPOLE;
model="\z\addons\dayz_epoch\models\fishing_rod_loot_item.p3d";
picture="\z\addons\dayz_epoch\pictures\equip_fishingpole_CA.paa";
descriptionShort=$STR_EQUIP_FISHPOLE_DESC;
class ItemActions
{
class Toolbelt
{
text=$STR_EPOCH_PLAYER_295;
script="spawn player_addToolbelt;";
use[]=
{
"ItemFishingPole"
};
output[]=
{
"MeleeFishingPole"
};
};
};
};

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@@ -1,3 +0,0 @@
class ItemMap: ItemCore {
model="z\addons\dayz_communityassets\models\map.p3d";
};

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@@ -1,11 +0,0 @@
class ItemMap_Debug: ItemCore {
descriptionshort = "Debug Map - Admin use only";
displayname = "Map";
picture = "\ca\ui\data\gear_picture_map_ca.paa";
scope = 2;
simulation = "ItemMap";
class Library {
libtextdesc = "Debug Map - Admin use only";
};
};

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@@ -1,8 +0,0 @@
class ItemShovel: ItemCore
{
scope=2;
displayName="Shovel";
model="\z\addons\dayz_communityassets\models\shovel.p3d";
picture="\z\addons\dayz_communityassets\pictures\equip_shovel_ca.paa";
descriptionShort="Shovel";
};

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@@ -1,31 +0,0 @@
class ItemSledge: ItemCore
{
scope=2;
displayName=$STR_EQUIP_SLEDGE;
model="\z\addons\dayz_epoch\models\sledge_mag.p3d";
picture="\z\addons\dayz_epoch\pictures\equip_sledge_CA.paa";
descriptionShort=$STR_EQUIP_SLEDGE_DESC;
class ItemActions
{
class Toolbelt
{
text=$STR_EPOCH_PLAYER_295;
script="spawn player_addToolbelt;";
use[]=
{
"ItemSledge"
};
output[]=
{
"MeleeSledge"
};
};
/* Lets take this out for now and see how it goes.
class MineOre
{
text="Mine Ore";
script="spawn player_mineOre;";
};
*/
};
};

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@@ -1,21 +0,0 @@
class ItemToolbox: ItemCore
{
scope = 2;
displayName = $STR_EQUIP_NAME_2;
model = "\dayz_equip\models\toolbox.p3d";
picture = "\dayz_equip\textures\equip_toolbox_ca.paa";
descriptionShort = $STR_EQUIP_DESC_2;
class ItemActions
{
class RemoveNet
{
text="Remove Camo Net";
script="spawn player_removeNet;";
};
class RemoveTankTrap
{
text="Remove Tank Trap";
script="spawn player_removeTankTrap;";
};
};
};

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@@ -1,3 +0,0 @@
class ItemWatch: ItemCore {
model="z\addons\dayz_communityassets\models\watch.p3d";
};