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CFG WEAPONS DONE
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class UH1Wreck_DZ: SpawnableWreck
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{
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model = "\ca\air2\UH1Y\UH1Y_Crashed.p3d";
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icon = "\ca\air2\data\UI\icon_UH1Y_CA.paa";
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mapSize = 15;
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displayName = $STR_VEH_NAME_UH1Y_WRECK;
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vehicleClass = "Wrecks";
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class AnimationSources {};
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};
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