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CFG WEAPONS DONE
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28
SQF/dayz_code/Configs/CfgVehicles/Helicopter/MH6J_DZ.hpp
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28
SQF/dayz_code/Configs/CfgVehicles/Helicopter/MH6J_DZ.hpp
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class MH6J_DZ: AH6_Base_EP1
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{
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scope = 2;
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side = 2;
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crew = "";
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enablemanualfire = 0;
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typicalCargo[] = {};
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displayname = $STR_VEH_NAME_MH6J;
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displaynameshort = $STR_EP1_DN_MH6J;
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hiddenselections[] = {"camo1", "camo2"};
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transportsoldier = 5;
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hiddenselectionstextures[] = {"ca\air_e\ah6j\data\ah6_merge1_co.paa", "ca\air_e\ah6j\data\default_co.paa"};
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icon = "\ca\air_e\data\UI\Icon_mh6j_CA.paa";
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model = "\ca\air_e\ah6j\mh6j";
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picture = "\ca\air_e\data\UI\Picture_mh6j_CA.paa";
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radartype = 0;
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class TransportMagazines{};
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class TransportWeapons{};
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weapons[] = {};
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magazines[] = {};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 3;
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transportMaxMagazines = 20;
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transportmaxbackpacks = 3;
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class Turrets {};
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};
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