CFG WEAPONS DONE

This commit is contained in:
icomrade
2016-02-18 13:58:02 -05:00
parent 76f018393d
commit 0b72b05e89
395 changed files with 55004 additions and 1384 deletions

View File

@@ -0,0 +1,28 @@
class MH6J_DZ: AH6_Base_EP1
{
scope = 2;
side = 2;
crew = "";
enablemanualfire = 0;
typicalCargo[] = {};
displayname = $STR_VEH_NAME_MH6J;
displaynameshort = $STR_EP1_DN_MH6J;
hiddenselections[] = {"camo1", "camo2"};
transportsoldier = 5;
hiddenselectionstextures[] = {"ca\air_e\ah6j\data\ah6_merge1_co.paa", "ca\air_e\ah6j\data\default_co.paa"};
icon = "\ca\air_e\data\UI\Icon_mh6j_CA.paa";
model = "\ca\air_e\ah6j\mh6j";
picture = "\ca\air_e\data\UI\Picture_mh6j_CA.paa";
radartype = 0;
class TransportMagazines{};
class TransportWeapons{};
weapons[] = {};
magazines[] = {};
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
transportMaxWeapons = 3;
transportMaxMagazines = 20;
transportmaxbackpacks = 3;
class Turrets {};
};