CFG WEAPONS DONE

This commit is contained in:
icomrade
2016-02-18 13:58:02 -05:00
parent 76f018393d
commit 0b72b05e89
395 changed files with 55004 additions and 1384 deletions

View File

@@ -0,0 +1,32 @@
class Land_telek1: House
{
scope = 1;
armor = 600;
destrType = "DestructBuilding";
model = "\ca\buildings\telek1";
class DestructionEffects: DestructionEffects
{
class Ruin1
{
simulation = "ruin";
type = "\ca\buildings\ruins\telek1_ruins.p3d";
position = "";
intensity = 1;
interval = 1;
lifeTime = 1;
};
};
class MarkerLights
{
class RedBlinking
{
name = "";
color[] = {0,0,0,0};
ambient[] = {0,0,0,0};
brightness = 0;
blinking = 0;
};
};
displayName = "Telek 1";
ladders[] = {{"start1","end1"},{"start2","end2"},{"start3","end3"}};
};