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CFG WEAPONS DONE
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class Land_Farm_WTower: House
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{
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scope = 1;
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armor = 100;
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model = "\CA\buildings2\Farm_WTower\Farm_WTower";
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class MarkerLights
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{
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class RedBlinking
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{
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name = "";
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color[] = {0,0,0,0};
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ambient[] = {0,0,0,0};
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brightness = 0;
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blinking = 0;
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};
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};
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class DestructionEffects: DestructionEffects
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{
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class Ruin1
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{
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simulation = "ruin";
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type = "\Ca\buildings2\Farm_WTower\Farm_WTower_ruins";
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position = "";
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intensity = 1;
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interval = 1;
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lifeTime = 1;
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};
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};
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};
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