CFG WEAPONS DONE

This commit is contained in:
icomrade
2016-02-18 13:58:02 -05:00
parent 76f018393d
commit 0b72b05e89
395 changed files with 55004 additions and 1384 deletions

View File

@@ -0,0 +1,64 @@
class TT650_Ins: TT650_Base {
crew = "";
faction = "INS";
displayname = $STR_VEH_NAME_TT650_INS;
hiddenselectionstextures[] = {"\ca\wheeled3\tt650\data\Yam650_skin1_CO.paa"};
maxspeed = 180;
scope = 2;
side = 0;
typicalcargo[] = {};
class HitPoints {
class HitEngine {
armor = 1.2;
material = 60;
name = "engine";
passthrough = 1;
visual = "engine";
};
class HitRGlass {
armor = 0.5;
convexcomponent = "sklo predni P";
material = -1;
name = "sklo predni P";
passthrough = 1;
visual = "";
};
class HitLGlass {
armor = 0.5;
convexcomponent = "sklo predni L";
material = -1;
name = "sklo predni L";
passthrough = 1;
visual = "";
};
class HitBody {
armor = 0.4;
material = -1;
name = "karoserie";
passthrough = 1;
visual = "karoserie";
};
class HitFuel {
armor = 1.4;
material = -1;
name = "palivo";
passthrough = 1;
visual = "palivo";
};
class HitFWheel {
armor = 0.05;
material = -1;
name = "Pravy predni tlumic";
passthrough = 1;
visual = "Pravy predni";
};
class HitBWheel {
armor = 0.05;
material = -1;
name = "Pravy zadni tlumic";
passthrough = 1;
visual = "Pravy zadni";
};
};
};