mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-20 10:26:28 +03:00
CFG WEAPONS DONE
This commit is contained in:
60
SQF/dayz_code/Configs/CfgVehicles/Bikes/ATV_CZ_EP1.hpp
Normal file
60
SQF/dayz_code/Configs/CfgVehicles/Bikes/ATV_CZ_EP1.hpp
Normal file
@@ -0,0 +1,60 @@
|
||||
class ATV_CZ_EP1: ATV_Base_EP1 {
|
||||
crew = "";
|
||||
faction = "";
|
||||
displayname = $STR_VEH_NAME_ATV;
|
||||
maxspeed = 80;
|
||||
scope = 2;
|
||||
side = 1;
|
||||
typicalcargo[] = {""};
|
||||
class HitPoints: Hitpoints {
|
||||
class HitBody {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "karoserie";
|
||||
passthrough = 1;
|
||||
visual = "";
|
||||
};
|
||||
class HitEngine {
|
||||
armor = 2;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
passthrough = 0;
|
||||
visual = "motor";
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
passthrough = 0;
|
||||
visual = "";
|
||||
};
|
||||
class HitLFWheel:HitLFWheel {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "wheel_1_1_steering";
|
||||
passthrough = 0.3;
|
||||
visual = "";
|
||||
};
|
||||
class HitLBWheel:HitLBWheel {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "wheel_1_2_steering";
|
||||
passthrough = 0.3;
|
||||
visual = "";
|
||||
};
|
||||
class HitRFWheel:HitRFWheel {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "wheel_2_1_steering";
|
||||
passthrough = 0.3;
|
||||
visual = "";
|
||||
};
|
||||
class HitRBWheel:HitRBWheel {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "wheel_2_2_steering";
|
||||
passthrough = 0.3;
|
||||
visual = "";
|
||||
};
|
||||
};
|
||||
};
|
||||
60
SQF/dayz_code/Configs/CfgVehicles/Bikes/ATV_US_EP1.hpp
Normal file
60
SQF/dayz_code/Configs/CfgVehicles/Bikes/ATV_US_EP1.hpp
Normal file
@@ -0,0 +1,60 @@
|
||||
class ATV_US_EP1: ATV_Base_EP1 {
|
||||
crew = "";
|
||||
faction = "";
|
||||
displayname = $STR_VEH_NAME_ATV;
|
||||
maxspeed = 80;
|
||||
scope = 2;
|
||||
side = 1;
|
||||
typicalcargo[] = {""};
|
||||
class HitPoints: Hitpoints {
|
||||
class HitBody {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "karoserie";
|
||||
passthrough = 1;
|
||||
visual = "";
|
||||
};
|
||||
class HitEngine {
|
||||
armor = 2;
|
||||
material = -1;
|
||||
name = "motor";
|
||||
passthrough = 0;
|
||||
visual = "motor";
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
passthrough = 0;
|
||||
visual = "";
|
||||
};
|
||||
class HitLFWheel:HitLFWheel {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "wheel_1_1_steering";
|
||||
passthrough = 0.3;
|
||||
visual = "";
|
||||
};
|
||||
class HitLBWheel:HitLBWheel {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "wheel_1_2_steering";
|
||||
passthrough = 0.3;
|
||||
visual = "";
|
||||
};
|
||||
class HitRFWheel:HitRFWheel {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "wheel_2_1_steering";
|
||||
passthrough = 0.3;
|
||||
visual = "";
|
||||
};
|
||||
class HitRBWheel:HitRBWheel {
|
||||
armor = 1;
|
||||
material = -1;
|
||||
name = "wheel_2_2_steering";
|
||||
passthrough = 0.3;
|
||||
visual = "";
|
||||
};
|
||||
};
|
||||
};
|
||||
55
SQF/dayz_code/Configs/CfgVehicles/Bikes/M1030.hpp
Normal file
55
SQF/dayz_code/Configs/CfgVehicles/Bikes/M1030.hpp
Normal file
@@ -0,0 +1,55 @@
|
||||
class M1030: Motorcycle {
|
||||
class HitPoints {
|
||||
class HitEngine {
|
||||
armor = 1.2;
|
||||
material = 60;
|
||||
name = "engine";
|
||||
passthrough = 1;
|
||||
visual = "engine";
|
||||
};
|
||||
class HitRGlass {
|
||||
armor = 0.5;
|
||||
convexcomponent = "sklo predni P";
|
||||
material = -1;
|
||||
name = "sklo predni P";
|
||||
passthrough = 1;
|
||||
visual = "";
|
||||
};
|
||||
class HitLGlass {
|
||||
armor = 0.5;
|
||||
convexcomponent = "sklo predni L";
|
||||
material = -1;
|
||||
name = "sklo predni L";
|
||||
passthrough = 1;
|
||||
visual = "";
|
||||
};
|
||||
class HitBody {
|
||||
armor = 0.4;
|
||||
material = -1;
|
||||
name = "karoserie";
|
||||
passthrough = 1;
|
||||
visual = "karoserie";
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 1.4;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
passthrough = 1;
|
||||
visual = "palivo";
|
||||
};
|
||||
class HitFWheel {
|
||||
armor = 0.05;
|
||||
material = -1;
|
||||
name = "Pravy predni tlumic";
|
||||
passthrough = 1;
|
||||
visual = "Pravy predni";
|
||||
};
|
||||
class HitBWheel {
|
||||
armor = 0.05;
|
||||
material = -1;
|
||||
name = "Pravy zadni tlumic";
|
||||
passthrough = 1;
|
||||
visual = "Pravy zadni";
|
||||
};
|
||||
};
|
||||
};
|
||||
63
SQF/dayz_code/Configs/CfgVehicles/Bikes/TT650_Civ.hpp
Normal file
63
SQF/dayz_code/Configs/CfgVehicles/Bikes/TT650_Civ.hpp
Normal file
@@ -0,0 +1,63 @@
|
||||
class TT650_Civ: TT650_Base {
|
||||
crew = "";
|
||||
faction = "CIV";
|
||||
rarityurban = 0.8;
|
||||
scope = 2;
|
||||
side = 3;
|
||||
typicalcargo[] = {};
|
||||
maxspeed = 180;
|
||||
|
||||
class HitPoints {
|
||||
class HitEngine {
|
||||
armor = 1.2;
|
||||
material = 60;
|
||||
name = "engine";
|
||||
passthrough = 1;
|
||||
visual = "engine";
|
||||
};
|
||||
class HitRGlass {
|
||||
armor = 0.5;
|
||||
convexcomponent = "sklo predni P";
|
||||
material = -1;
|
||||
name = "sklo predni P";
|
||||
passthrough = 1;
|
||||
visual = "";
|
||||
};
|
||||
class HitLGlass {
|
||||
armor = 0.5;
|
||||
convexcomponent = "sklo predni L";
|
||||
material = -1;
|
||||
name = "sklo predni L";
|
||||
passthrough = 1;
|
||||
visual = "";
|
||||
};
|
||||
class HitBody {
|
||||
armor = 0.4;
|
||||
material = -1;
|
||||
name = "karoserie";
|
||||
passthrough = 1;
|
||||
visual = "karoserie";
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 1.4;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
passthrough = 1;
|
||||
visual = "palivo";
|
||||
};
|
||||
class HitFWheel {
|
||||
armor = 0.05;
|
||||
material = -1;
|
||||
name = "Pravy predni tlumic";
|
||||
passthrough = 1;
|
||||
visual = "Pravy predni";
|
||||
};
|
||||
class HitBWheel {
|
||||
armor = 0.05;
|
||||
material = -1;
|
||||
name = "Pravy zadni tlumic";
|
||||
passthrough = 1;
|
||||
visual = "Pravy zadni";
|
||||
};
|
||||
};
|
||||
};
|
||||
64
SQF/dayz_code/Configs/CfgVehicles/Bikes/TT650_Ins.hpp
Normal file
64
SQF/dayz_code/Configs/CfgVehicles/Bikes/TT650_Ins.hpp
Normal file
@@ -0,0 +1,64 @@
|
||||
class TT650_Ins: TT650_Base {
|
||||
crew = "";
|
||||
faction = "INS";
|
||||
displayname = $STR_VEH_NAME_TT650_INS;
|
||||
hiddenselectionstextures[] = {"\ca\wheeled3\tt650\data\Yam650_skin1_CO.paa"};
|
||||
maxspeed = 180;
|
||||
scope = 2;
|
||||
side = 0;
|
||||
typicalcargo[] = {};
|
||||
|
||||
class HitPoints {
|
||||
class HitEngine {
|
||||
armor = 1.2;
|
||||
material = 60;
|
||||
name = "engine";
|
||||
passthrough = 1;
|
||||
visual = "engine";
|
||||
};
|
||||
class HitRGlass {
|
||||
armor = 0.5;
|
||||
convexcomponent = "sklo predni P";
|
||||
material = -1;
|
||||
name = "sklo predni P";
|
||||
passthrough = 1;
|
||||
visual = "";
|
||||
};
|
||||
class HitLGlass {
|
||||
armor = 0.5;
|
||||
convexcomponent = "sklo predni L";
|
||||
material = -1;
|
||||
name = "sklo predni L";
|
||||
passthrough = 1;
|
||||
visual = "";
|
||||
};
|
||||
class HitBody {
|
||||
armor = 0.4;
|
||||
material = -1;
|
||||
name = "karoserie";
|
||||
passthrough = 1;
|
||||
visual = "karoserie";
|
||||
};
|
||||
class HitFuel {
|
||||
armor = 1.4;
|
||||
material = -1;
|
||||
name = "palivo";
|
||||
passthrough = 1;
|
||||
visual = "palivo";
|
||||
};
|
||||
class HitFWheel {
|
||||
armor = 0.05;
|
||||
material = -1;
|
||||
name = "Pravy predni tlumic";
|
||||
passthrough = 1;
|
||||
visual = "Pravy predni";
|
||||
};
|
||||
class HitBWheel {
|
||||
armor = 0.05;
|
||||
material = -1;
|
||||
name = "Pravy zadni tlumic";
|
||||
passthrough = 1;
|
||||
visual = "Pravy zadni";
|
||||
};
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user