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https://github.com/EpochModTeam/DayZ-Epoch.git
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Change inCombat to bool instead of number
When a variable is only going to be 0 or 1 it makes more sense to use a
bool.
Also avoided unnecessary network broadcasts of inCombat from e446603
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@@ -7,8 +7,8 @@ sched_playerActions = {
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call fnc_usec_upgradeActions;
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//combat check
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if ((player getVariable ["combattimeout",0] < diag_tickTime) && {player getVariable ["inCombat", 0] > 0}) then {
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player setVariable ["inCombat", 0, true];
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if ((player getVariable ["combattimeout",0] < diag_tickTime) && {player getVariable ["inCombat",false]}) then {
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player setVariable ["inCombat", false, true];
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};
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objNull
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