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https://github.com/EpochModTeam/DayZ-Epoch.git
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Change inCombat to bool instead of number
When a variable is only going to be 0 or 1 it makes more sense to use a
bool.
Also avoided unnecessary network broadcasts of inCombat from e446603
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@@ -344,7 +344,7 @@ while {1 == 1} do {
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_startcombattimer = player getVariable["startcombattimer", 0];
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if (_startcombattimer == 1) then { //Do not use _PlayerNearby it makes building impossible, this is handled in player_onPause.sqf just fine
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player setVariable["combattimeout", diag_tickTime + 30, false];
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player setVariable["inCombat", 1, true];
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if (player getVariable["inCombat",false]) then {player setVariable["inCombat",true,true];};
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player setVariable["startcombattimer", 0, false];
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}; /* else {
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if (_ZedsNearby && !_isPZombie) then { //this makes building a nightmare, this is handled in player_onPause.sqf just fine
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