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Use 1.8.7 fishing
The fishing models, pictures, etc. in 1.8.7 are identical to the ones in dayz_epoch, so we should use them instead of having duplicate classes.
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@@ -1,51 +1,3 @@
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class ItemTrout : FoodEdible {
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scope = public;
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displayName = "Rainbow Trout";
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descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch.";
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model = "\z\addons\dayz_epoch\models\trout.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_rainbowtrout_CA.paa";
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bloodRegen = 400;
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};
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class ItemSeaBass : FoodEdible {
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scope = public;
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displayName = "Sea Bass";
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descriptionShort = "Sea Bass: A medium sized fish that is fairly rare.";
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model = "\z\addons\dayz_epoch\models\seabass.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_seabass_CA.paa";
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bloodRegen = 800;
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};
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class ItemTuna : FoodEdible {
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scope = public;
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displayName = "Blue Fin Tuna";
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descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?";
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model = "\z\addons\dayz_epoch\models\tuna.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_tuna_CA.paa";
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bloodRegen = 2500;
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};
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class ItemTroutCooked : FoodEdible {
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scope = public;
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displayName = "Rainbow Trout (Cooked)";
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descriptionShort = "Rainbow Trout: A small fish that can be fairly easy to catch.";
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model = "\z\addons\dayz_epoch\models\trout_cooked.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_trout_cooked_CA.paa";
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bloodRegen = 800;
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};
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class ItemSeaBassCooked : FoodEdible {
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scope = public;
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displayName = "Sea Bass (Cooked)";
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descriptionShort = "Sea Bass: A medium sized fish that is fairly rare.";
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model = "\z\addons\dayz_epoch\models\seabass_cooked.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_seabass_cooked_CA.paa";
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bloodRegen = 1600;
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};
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class ItemTunaCooked : FoodEdible {
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scope = public;
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displayName = "Blue Fin Tuna (Cooked)";
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descriptionShort = "Blue Fin Tuna: A very large and hard to catch fish. Sushi anyone?";
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model = "\z\addons\dayz_epoch\models\tuna_cooked.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_tuna_cooked_CA.paa";
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bloodRegen = 5000;
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};
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class FoodBioMeat: FoodEdible {
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scope = public;
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displayName = "Bio Meat";
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