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Use 1.8.7 fishing
The fishing models, pictures, etc. in 1.8.7 are identical to the ones in dayz_epoch, so we should use them instead of having duplicate classes.
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@@ -39,8 +39,8 @@ class CfgMagazines
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//EPOCH ADDITIONS
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#include "VehicleAmmo.hpp"
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// Gems
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#include "DZE\Gems.hpp"
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#include "DZE\Ores.hpp"
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@@ -56,26 +56,14 @@ class CfgMagazines
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#include "DZE\Currency\AluminumBar.hpp"
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#include "DZE\Currency\TinBar.hpp"
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// Waterbottle
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//#include "ItemWaterbottle.hpp" //Moved to WaterBottle.hpp in consumables and items folders
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#include "DZE\ItemWaterbottle.hpp"
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//#include "MeleeSwing.hpp" //MOVED TO \MAGAZINES
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#include "Planting.hpp"
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// Building Stuff
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#include "DZE\ModularBuilding.hpp"
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#include "DZE\Misc.hpp"
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//#include "Parts.hpp" //MOVED TO VehicleParts.hpp
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//#include "Skins.hpp"//MOVED TO CLOTHING
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// Food
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//#include "Food.hpp"
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// Consumables
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#include "DZE\Food.hpp"
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// EPOCH SODA
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//#include "ItemSoda.hpp" //Moved to Consumables
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#include "DZE\ItemSoda.hpp"
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};
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