Use 1.8.7 fishing

The fishing models, pictures, etc. in 1.8.7 are identical to the ones in
dayz_epoch, so we should use them instead of having duplicate classes.
This commit is contained in:
ebaydayz
2016-03-10 22:30:19 -05:00
parent 6a2b135ac9
commit 09b656abc3
23 changed files with 336 additions and 1087 deletions

View File

@@ -39,8 +39,8 @@ class CfgMagazines
//EPOCH ADDITIONS
#include "VehicleAmmo.hpp"
// Gems
#include "DZE\Gems.hpp"
#include "DZE\Ores.hpp"
@@ -56,26 +56,14 @@ class CfgMagazines
#include "DZE\Currency\AluminumBar.hpp"
#include "DZE\Currency\TinBar.hpp"
// Waterbottle
//#include "ItemWaterbottle.hpp" //Moved to WaterBottle.hpp in consumables and items folders
#include "DZE\ItemWaterbottle.hpp"
//#include "MeleeSwing.hpp" //MOVED TO \MAGAZINES
#include "Planting.hpp"
// Building Stuff
#include "DZE\ModularBuilding.hpp"
#include "DZE\Misc.hpp"
//#include "Parts.hpp" //MOVED TO VehicleParts.hpp
//#include "Skins.hpp"//MOVED TO CLOTHING
// Food
//#include "Food.hpp"
// Consumables
#include "DZE\Food.hpp"
// EPOCH SODA
//#include "ItemSoda.hpp" //Moved to Consumables
#include "DZE\ItemSoda.hpp"
};