Make zombie_agent.fsm customizable for admins #1877

Also fixed HandleDamage EH was added twice. We moved it to the configs
and forgot to take it out of the FSM in 6853263.
This commit is contained in:
ebaydayz
2017-02-01 20:36:00 -05:00
parent 6aa5c9b64f
commit 097a02b19a
8 changed files with 19 additions and 18 deletions

View File

@@ -1,7 +1,7 @@
// EPOCH CONFIG VARIABLES //
// To change a variable copy it to your mission init.sqf in the Epoch Config Variables section
// Standard DayZ variables are found in dayz_code\init\variables.sqf
// To change a variable copy paste it in the mission init.sqf below the #include line.
// Standard DayZ variables are found in dayz_code\init\variables.sqf.
dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses.
dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced.