mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Make zombie_agent.fsm customizable for admins #1877
Also fixed HandleDamage EH was added twice. We moved it to the configs
and forgot to take it out of the FSM in 6853263.
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
// EPOCH CONFIG VARIABLES //
|
||||
|
||||
// To change a variable copy it to your mission init.sqf in the Epoch Config Variables section
|
||||
// Standard DayZ variables are found in dayz_code\init\variables.sqf
|
||||
// To change a variable copy paste it in the mission init.sqf below the #include line.
|
||||
// Standard DayZ variables are found in dayz_code\init\variables.sqf.
|
||||
|
||||
dayz_knifeDulling = false; // Enable knife dulling. Knives need to be sharpened after so many uses.
|
||||
dayz_matchboxCount = false; // Enable match stick count. After five uses matches run out and must be replaced.
|
||||
|
||||
Reference in New Issue
Block a user