Correct cargoActions

This commit is contained in:
AirwavesMan
2021-03-29 17:27:03 +02:00
parent 932707200b
commit 094daa4a4a
3 changed files with 3 additions and 3 deletions

View File

@@ -14,7 +14,7 @@ class Jeep_base: epoch_car
terraincoef = 2.0;
weapons[] = {minicarhorn};
driveraction = "HMMWV_Driver";
cargoaction[] = {"Skodovka_Cargo01","suv_cargo02_ep1","Skodovka_Cargo01","suv_cargo02_ep1","Skodovka_Cargo012"};
cargoaction[] = {"Skodovka_Cargo01"};
//class HitPoints;
hiddenselectionstextures[]=
{

View File

@@ -20,7 +20,7 @@ class Mini_Cooper_base: epoch_car
maxspeed = 110;
weapons[] = {"SportCarHorn"};
driverAction = "Golf_Driver";
cargoaction[] = {"Hatchback_Cargo01","suv_cargo02_ep1","Hatchback_Cargo01","suv_cargo02_ep1","Hatchback_Cargo01"};
cargoaction[] = {"Hatchback_Cargo01"};
typicalcargo[] = {};
class TransportMagazines {};
class TransportWeapons {};

View File

@@ -19,7 +19,7 @@ class MTVR_Bird_base: Helicopter
damageResistance = 0.01039;
cost = 100000;
transportSoldier = 1;
cargoAction[] = {"Truck_Cargo01"};
cargoAction[] = {"UH1Y_Cargo01"};
transportAmmo = 0;
supplyRadius = 2.5;
driverAction = "AH6j_Pilot_EP1";