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Hide group buttons on use
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@@ -1,4 +1,10 @@
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private "_uid";
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private ["_display","_inviteText","_joinButton","_uid"];
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_display = findDisplay 80000;
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_joinButton = _display displayCtrl 7;
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_inviteText = _display displayCtrl 9;
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{_x ctrlShow false} count [_inviteText,_joinButton];
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_uid = getPlayerUID player;
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//Remove all invites to this player
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@@ -9,8 +15,6 @@ _uid = getPlayerUID player;
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} forEach dayz_activeInvites;
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dayz_activeInvites = dayz_activeInvites - ["delete"];
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_this ctrlShow false;
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//Sync change to all remote machines (less data than sending whole array)
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PVDZ_groupInvite = [false,_uid];
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publicVariableServer "PVDZ_groupInvite";
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