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Helicopter overhaul
This commit updates all helicopter. - Flares for all helis excluding the mozzie - Complete gear rework - Helis added to “DayZ Epoch Vehicles” for the editor - Remove radar and and radar checks - Correct fuel capacity for some models - Add Ka60 and AW159 Wildcat as epoch versions with PKT and M240 only - Update trader prices and add new helis
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@@ -1,28 +1,24 @@
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class MH6J_DZ: AH6_Base_EP1
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class MH6J_EP1;
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class MH6J_DZ: MH6J_EP1
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{
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scope = public;
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side = 2;
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crew = "";
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enablemanualfire = 0;
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typicalCargo[] = {};
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displayname = $STR_VEH_NAME_MH6J;
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hiddenselections[] = {"camo1", "camo2"};
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transportsoldier = 5;
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hiddenselectionstextures[] = {"ca\air_e\ah6j\data\ah6_merge1_co.paa", "ca\air_e\ah6j\data\default_co.paa"};
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icon = "\ca\air_e\data\UI\Icon_mh6j_CA.paa";
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model = "\ca\air_e\ah6j\mh6j";
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picture = "\ca\air_e\data\UI\Picture_mh6j_CA.paa";
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vehicleClass = "DayZ Epoch Vehicles";
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radartype = 0;
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class TransportMagazines{};
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class TransportWeapons{};
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weapons[] = {};
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magazines[] = {};
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weapons[] = {"CMFlareLauncher"};
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magazines[] = {"60Rnd_CMFlareMagazine","60Rnd_CMFlareMagazine"};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 3;
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transportMaxMagazines = 20;
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transportmaxbackpacks = 3;
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transportMaxWeapons = 10;
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transportMaxMagazines = 40;
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transportmaxbackpacks = 4;
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fuelCapacity = 242;
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class Turrets {};
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supplyRadius = 1.3;
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};
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